If we want gui with detailed graphics we can not resize images. We can make resizable objects without any problem using cutting instead of resizing.Satirik wrote:why don't you work with IceUI to skin it ... and use the move/resize window system
The biggest problem for me right now is huge difference in dots/inch on various displays which is quite annoying. If i make graphics that will fit on HD screens and such i'll be stuck with bulky GUI instead of rly sleak one on my older 17" LCD.
And i sure don't want to make compromises in my gameplay couse of looks.
I'm not sure what's causing insane preformance drop on IceUI but it seems that our approach is a tad lighter on cpu. We've decided to use completely diferent concept too plus it would be hard on Beherith to figure out Mel's code since he wrote it alone.
I think this feature should me implemented in players list widgets. You just need 1 checkbox where you can uncheck players you don't want to share with.REVENGE wrote:I have a feature request to make: could you implement a system to selectively autoshare resources with another player? It should be adjustable visually using something equivalent to the current slider bars, but let you pick which players to share with.