New CA models - Page 2

New CA models

Share and discuss visual creations and creation practices like texturing, modelling and musing on the meaning of life.

Moderators: MR.D, Moderators

User avatar
rattle
Damned Developer
Posts: 8278
Joined: 01 Jun 2006, 13:15

Re: New CA models

Post by rattle »

Image
Raxxman
Posts: 40
Joined: 05 May 2008, 15:33

Re: New CA models

Post by Raxxman »

Image

Loved those toys as a kid :)
User avatar
Tribulexrenamed
Posts: 775
Joined: 22 Apr 2008, 19:06

Re: New CA models

Post by Tribulexrenamed »

yes its awesome (banshee)
I hope those vtol thrusters will swivel similarly, because thats just awesome.


No to the veh imo. Its too..... much like a back massager with a missile launcher on top.
User avatar
rattle
Damned Developer
Posts: 8278
Joined: 01 Jun 2006, 13:15

Re: New CA models

Post by rattle »

Awesome, unmapped models!
User avatar
KingRaptor
Zero-K Developer
Posts: 838
Joined: 14 Mar 2007, 03:44

Re: New CA models

Post by KingRaptor »

Fairly meh, but meh.

Image
Image

(the crotch searchlight is from Evil4Zerggin's night widget in case you were wondering)
User avatar
Hoi
Posts: 2917
Joined: 13 May 2008, 16:51

Re: New CA models

Post by Hoi »

Cool! I might make something for ca to boost my skills, If someone could give me a design or something, or someting to texture.
User avatar
Crayfish
Posts: 481
Joined: 12 Feb 2008, 12:39

Re: New CA models

Post by Crayfish »

Nice. That a sniper or a zipper?
User avatar
Jazcash
Posts: 5309
Joined: 08 Dec 2007, 17:39

Re: New CA models

Post by Jazcash »

Hoi wrote:Cool! I might make something for ca to boost my skills, If someone could give me a design or something, or someting to texture.
Make me an electronic badger on wheels that can fly when prompted and I will give you cake and love.
User avatar
Hoi
Posts: 2917
Joined: 13 May 2008, 16:51

Re: New CA models

Post by Hoi »

Crayfish wrote:Nice. That a sniper or a zipper?
Sniper, definitively.
JAZCASH wrote:
Hoi wrote:Cool! I might make something for ca to boost my skills, If someone could give me a design or something, or someting to texture.
Make me an electronic badger on wheels that can fly when prompted and I will give you cake and love.
I mean stuff that will actually be used.
User avatar
Tribulexrenamed
Posts: 775
Joined: 22 Apr 2008, 19:06

Re: New CA models

Post by Tribulexrenamed »

I would use it.
Jasper1984
Posts: 196
Joined: 25 Jan 2008, 20:04

Re: New CA models

Post by Jasper1984 »

Cool sniper, could have a little rounder lower arms imo.(But only a tad.) The scope and the backside are a little weird on a robot, but i like it.
Masure
Posts: 581
Joined: 30 Jan 2007, 15:23

Re: New CA models

Post by Masure »

KingRaptor wrote:Fairly meh, but meh.

Image
Image

(the crotch searchlight is from Evil4Zerggin's night widget in case you were wondering)
I like your unit model and texture but its design really sucks IMHO.

When you ve got a bot, whats the point using an optical scope since its head could have a zoomed/high res cam in its head ?

Same issue with the hand handling a gun. No point making a joint between the hand and the gun cause you loose accuracy. An arm gun would be a better design.
Saktoth
Zero-K Developer
Posts: 2665
Joined: 28 Nov 2006, 13:22

Re: New CA models

Post by Saktoth »

He's just being derivative of the origional design masure...

Which he probably shouldnt be.

Hell im of the oppinion that nova walkers (IE, t2 bots) should have a totally different design to their inf bots (t1 bots), something a tad less human.

Something more like this with a touch of this (but less upright).

As for CA concepts (these arent final and should be taken as 'inspiration', talk to us about them if you'd like to make something).

What we really need is texture artists though.
User avatar
smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: New CA models

Post by smoth »

saktoth -> grrrrrrrrrrrrrrrrrrrrrrrrr
Saktoth
Zero-K Developer
Posts: 2665
Joined: 28 Nov 2006, 13:22

Re: New CA models

Post by Saktoth »

smoth wrote:saktoth -> grrrrrrrrrrrrrrrrrrrrrrrrr
I have no idea what you're trying to say.
Warlord Zsinj
Imperial Winter Developer
Posts: 3742
Joined: 24 Aug 2004, 08:59

Re: New CA models

Post by Warlord Zsinj »

Raptor -> That model looks like it'd fit well with Pure's aesthetic.
User avatar
rattle
Damned Developer
Posts: 8278
Joined: 01 Jun 2006, 13:15

Re: New CA models

Post by rattle »

fix normals is a meme now
User avatar
Tribulexrenamed
Posts: 775
Joined: 22 Apr 2008, 19:06

Re: New CA models

Post by Tribulexrenamed »

lol


btw I use that nightshader widget all the time now for more crotchy flashlight goodness. Its really a fun widget.
User avatar
smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: New CA models

Post by smoth »

rattle wrote:fix normals is now a meme
-fixed
User avatar
KDR_11k
Game Developer
Posts: 8293
Joined: 25 Jun 2006, 08:44

Re: New CA models

Post by KDR_11k »

Masure wrote:When you ve got a bot, whats the point using an optical scope since its head could have a zoomed/high res cam in its head ?
Having the targetting sensors mounted directly on the weapon means no compensating for movement inaccuracies and stuff, the sensors will always look exactly down the barrel. The head can then be used to search for threats in the area while the scope handles details once a target has been found.
Post Reply

Return to “Art & Modelling”