so a new version is uppon us... - Page 2

so a new version is uppon us...

Discuss game development here, from a distinct game project to an accessible third-party mutator, down to the interaction and design of individual units if you like.

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LordLemmi
Posts: 272
Joined: 13 Apr 2006, 20:17

Re: so a new version is uppon us...

Post by LordLemmi »

thc hoi, smoth a link would be nice ;)
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Peet
Malcontent
Posts: 4384
Joined: 27 Feb 2006, 22:04

Re: so a new version is uppon us...

Post by Peet »

LordLemmi wrote:thc hoi, smoth a link would be nice ;)
This is it; I merged the threads.
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: so a new version is uppon us...

Post by smoth »

I mean, my goodness this thread was soo hard to find...

how many recent threads were started by me.
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