Armor.txt, modinfo.tdf, gamedata tdfs - Page 2

Armor.txt, modinfo.tdf, gamedata tdfs

Discuss the source code and development of Spring Engine in general from a technical point of view. Patches go here too.

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AF
AI Developer
Posts: 20687
Joined: 14 Sep 2004, 11:32

Re: Armor.txt, modinfo.tdf, gamedata tdfs

Post by AF »

tbh it would be much better if it was done using a lua gadget anyway.

And it suffers from similar or identical pitfalls to the AIs at the moment anyway.
Gnomre
Imperial Winter Developer
Posts: 1754
Joined: 06 Feb 2005, 13:42

Re: Armor.txt, modinfo.tdf, gamedata tdfs

Post by Gnomre »

Yeah, as a gadget it could interface properly with the lobbies so it can be used in multiplayer, could provide multiple difficulty levels or options for factions to invade ("I want to fight invading arm instead of invading core!"), and so on. In fact, I think that's pretty much exactly what Chicken does, it's basically just a modern lua-implemented version of spawn.txt :P
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