Updated gelgoog texture. - Page 2

Updated gelgoog texture.

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Tribulexrenamed
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Re: Updated gelgoog texture.

Post by Tribulexrenamed »

Where can one download the latest version of gundam?
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rattle
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Re: Updated gelgoog texture.

Post by rattle »

Installer
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clericvash
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Re: Updated gelgoog texture.

Post by clericvash »

Peet wrote:Clericvash, he's meticulously following an existing design by another group of artists...it's pretty silly to be criticizing the design.
When there is a small skirt model that is around i will criticise the big skirt model all i like because it looks lame :P
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SinbadEV
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Re: Updated gelgoog texture.

Post by SinbadEV »

bobthedinosaur wrote:nice, lets see some action shots :-)
heh heh heh... "action shots"...
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Tribulexrenamed
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Re: Updated gelgoog texture.

Post by Tribulexrenamed »

rattle wrote:Installer
Will this have the new gelgoog textures and units and whatever?
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rattle
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Re: Updated gelgoog texture.

Post by rattle »

No but it has the latest official release.
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MR.D
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Re: Updated gelgoog texture.

Post by MR.D »

Spring needs cell shading, then they'd be so perfect.
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smoth
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Re: Updated gelgoog texture.

Post by smoth »

Mr. D, the model is in no way textured like a cartoon character. You have a 60ft+ giant robot painted battleship grey, it will have solid looking colors. Not cartoonish, at that sizes, you would have a largely solid colored unit.
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Peet
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Re: Updated gelgoog texture.

Post by Peet »

Needs more panels!
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smoth
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Re: Updated gelgoog texture.

Post by smoth »

yeah, pointless panels and greebles are realistic. Especially ones visible on a giant robot.
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MR.D
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Re: Updated gelgoog texture.

Post by MR.D »

I don't mean any disrespect, but I thought Gundam was a cartoon series Smoth?
Warlord Zsinj
Imperial Winter Developer
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Re: Updated gelgoog texture.

Post by Warlord Zsinj »

Yeah, I was also struck by the 'cartoony' nature of the texturing. I didn't think it distracted from the texture at all, and assumed it was entirely intentional.

Obviously you have brought in further realism to the textures, as you will need to when going from 2D to 3D. I think it looks great; but still influenced by a cartoon approach.
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KDR_11k
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Re: Updated gelgoog texture.

Post by KDR_11k »

MR.D wrote:I don't mean any disrespect, but I thought Gundam was a cartoon series Smoth?
It's more of a toy series :P
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Sleksa
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Re: Updated gelgoog texture.

Post by Sleksa »

i opened this thread in hopes of seeing a reworked beelzebub rising up from his volcano, but i mixed the names :[


(http://www.unituniverse.com/?p=u&v=3556)
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Argh
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Re: Updated gelgoog texture.

Post by Argh »

That's a unit that should not get remade, lol. Storm would come out of hiding and beat us senseless.
Warlord Zsinj
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Re: Updated gelgoog texture.

Post by Warlord Zsinj »

Genghis Khan X ftw
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smoth
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Re: Updated gelgoog texture.

Post by smoth »

MR.D wrote:I don't mean any disrespect, but I thought Gundam was a cartoon series Smoth?
it is based on a cartoon series but realism IS NOT THIS:

Image

it is this:

Image

By the same token cartoony is flatshadded with no detail. No panel lines, which the model has them and most impotantly the texture and mode wiould have no noise:
Image

The old style I was using was cartoony, but I have since abandoned it:

Cartoonish style
Image
New more realistic treatment
Image

realism is not rust and exposed metal everywhere, if the ms had exposed metal all over then the machine is not properly maintained. If the thing is all rusty it is not properly maintained. The guy may have some staining on it's paint, it may have some shiny surfaces. but by and large it would be a drab color with little sheen as that would draw more attention to the already obvious giant figure.

Any smaller panels or greebles would require a 2048 or 1024 texture something I am not doing as this is not a FPS.
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Quanto042
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Re: Updated gelgoog texture.

Post by Quanto042 »

To everyone else:
The man knows exactly what and how he wants to do things. He has a solid sense of what looks like what, and how to put it in game. Lets face it, Gundam is one of the most complete "original content" projects on the Spring Engine, and while I'm not a fan of the Gundam series (hence why i don't play it) I truly respect the work he is doing.

And you can't get down on the man for not adding detail "A" to a character or model that never had such a detail to begin with. He's trying to faithfully recreate a series in RTS form which has never really had any justice done to it by the mainstream game developers. Hopefully someday Gundam fans everywhere will celebrate the work he has put into this. (And trust me, Gundam fans would come charging like an angry mob demanding his head on a Pike if he had added non-existent details to mecha/characters that shouldn't have them.)
maestro
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Re: Updated gelgoog texture.

Post by maestro »

smoth wrote:
MR.D wrote:I don't mean any disrespect, but I thought Gundam was a cartoon series Smoth?

Cartoonish style
Image
New more realistic treatment
Image

realism is not rust and exposed metal everywhere, if the ms had exposed metal all over then the machine is not properly maintained. If the thing is all rusty it is not properly maintained. The guy may have some staining on it's paint, it may have some shiny surfaces. but by and large it would be a drab color with little sheen as that would draw more attention to the already obvious giant figure.

Any smaller panels or greebles would require a 2048 or 1024 texture something I am not doing as this is not a FPS.
hi smooth... someho0w I like cartoonish style much better :mrgreen:

oh but where is the alpha azieru ? no azieru no good :twisted:
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smoth
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Re: Updated gelgoog texture.

Post by smoth »

WHERE HAVE YOU BEEN! I thought you died or something. Alpha azieru is CCa which is 14 years after the OYW AND it can only operate in space.
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