New Spring Installer with Downloadable Content
Moderator: Moderators
- bobthedinosaur
- Blood & Steel Developer
- Posts: 2702
- Joined: 25 Aug 2004, 13:31
I'll include whatever the modmaker sends me (within reason). I think I already agreed to include KP maps.YokoZar wrote:Will you include the kernel panic maps as part of the kernel panic package, or will users have to get them separately?
I'll revert this.Peet wrote:Tasclient, I believe. It was Nemo who noticed this.Tobi wrote:Required for which application?Peet wrote:msvcr71.dll is required and missing.
Well, if they are options, would you mind including GRTS_rivervalley, and EE_riverglade?
I'm currently uploading the updated Gundam version, I had to wait for buildbot to compile the TASClient revision in question so I could test it.
EDIT: http://www.unknown-files.net/spring/388 ... r_rev5039/
EDIT: http://www.unknown-files.net/spring/388 ... r_rev5039/
The things about KP maps is that they are KP specific: They should be downloaded if and only if KP is ticked.
Edit: Oh, and anyway KP maps filesize are: 11k, 65k, 265k, and 3Mb. So all KP maps weight about nothing compared to the average Spring map.
Edit: Oh, and anyway KP maps filesize are: 11k, 65k, 265k, and 3Mb. So all KP maps weight about nothing compared to the average Spring map.
Last edited by zwzsg on 19 Dec 2007, 02:47, edited 2 times in total.
It'd be nice to have the Road to Rome map included for S44
http://www.unknown-files.net/spring/360 ... o_Rome_V1/
http://www.unknown-files.net/spring/360 ... o_Rome_V1/
Okay, but they'll only be installed if Gundam is installed (I assume you want these for Gundam?). Also, what are the filesizes?smoth wrote:Well, if they are options, would you mind including GRTS_rivervalley, and EE_riverglade?
Please let me know when you have a final build.KDR_11k wrote:I'm currently uploading the updated Gundam version, I had to wait for buildbot to compile the TASClient revision in question so I could test it.
EDIT: http://www.unknown-files.net/spring/388 ... r_rev5039/
They will only be installed if KP is checked.zwzsg wrote:The things about KP maps is that they are KP specific: They should be downloaded if and only if KP is ticked.
Edit: Oh, and anyway KP maps filesize are: 11k, 65k, 265k, and 3Mb. So all KP maps weight about nothing compared to the average Spring map.
Include all maps you want in the message showing the location of the release you want included.FLOZi wrote:It'd be nice to have the Road to Rome map included for S44
http://www.unknown-files.net/spring/360 ... o_Rome_V1/
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
EE-RiverGlade is good enough to go in independently IMO, RiverValley is a 25MB download and I don't feel it's warranted, the map feels very messy with those mismatching edges.
As for that revision being final, I'll have to test if the changed defaults handling requires a reupload or if I can just leave it in the current state. I can't build TASClient so I have to wait until buildbot uplaods a new build.
As for that revision being final, I'll have to test if the changed defaults handling requires a reupload or if I can just leave it in the current state. I can't build TASClient so I have to wait until buildbot uplaods a new build.
k. Might be useful to mention that Gundam uses teamplay maps for 1v1 games.
In the end it's Smoth's call which maps he wants included. Personally I'm tending towards none for Gundam, it's not like KP in that it really doesn't work on maps not meant for it, you can play Gundam on any large map, even Greenfields, with little trouble.
In the end it's Smoth's call which maps he wants included. Personally I'm tending towards none for Gundam, it's not like KP in that it really doesn't work on maps not meant for it, you can play Gundam on any large map, even Greenfields, with little trouble.