is TA:annilation requiered for play TA:spring ??? - Page 2

is TA:annilation requiered for play TA:spring ???

Discuss your problems with the latest release of the engine here. Problems with games, maps or other utilities belong in their respective forums.

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emmanuel
Posts: 952
Joined: 28 May 2005, 22:43

Post by emmanuel »

yes don t speak for nothing moron !
and go in irakland
10053r
Posts: 297
Joined: 28 Feb 2005, 19:19

Post by 10053r »

im here for talk about game cool
not for learn english
maybe i can talk more about ta than you !
emmanuel, I would suggest you post in your native language. Your English is not good enough to understand what you are asking. Maybe you aren't here to learn English, but unless you do learn English better or start using a language that someone knows, we can't help you.

You could also try an automatic translator. They usually make stupid mistakes, but it might be good enough to get help on your bugs.

And the insults don't help, people. Poor guy just doesn't know English. That doesn't make him a moron, any more than my command of Spanish (which is about as good as his command of English) makes me a moron.

¿Si, o nó?
User avatar
emmanuel
Posts: 952
Joined: 28 May 2005, 22:43

Post by emmanuel »

Absolute Annihilation v50 :log

couldnt find cordt
couldnt find armdt
TA Spring 0.50b2
Using script Random enemies
User exited
Path cache hits 0 -1%
Path cache hits 0 -1%

someone know cordt or armdt ??
User avatar
zwzsg
Kernel Panic Co-Developer
Posts: 7052
Joined: 16 Nov 2004, 13:08

Post by zwzsg »

Dragon Teeth, I guess. The little pieces of wall.
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