bloom effect.
Moderator: Moderators
Re: bloom effect.
Actually, i may use it frequently when im watching a replay. At least, this can improve graphic in some extent and may be good for publicization?
Re: bloom effect.
I still like it and would like to see it.
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Re: bloom effect.
I agree, a bloom effect would be made of win. Especially since we could customize it.
@smoth, why a gadget (unless oyu didn't want the user to be able to turn it on or off). I can't think of why bloom would need to be synced. Or am I just missing something obvious here?
@smoth, why a gadget (unless oyu didn't want the user to be able to turn it on or off). I can't think of why bloom would need to be synced. Or am I just missing something obvious here?
Re: bloom effect.
while we're on the discussion of lua graphics, how about a sun corona?
http://www.combatsim.com/htm/dec98/jpg/ww2-r11b.jpg
http://www.combatsim.com/htm/dec98/jpg/ww2-r11b.jpg
Re: bloom effect.
hur hur, I see what you did there argh.
Re: bloom effect.
Who's joking?
That's pretty complete sourcecode, you'd just need to put the fastest bloom examples into widget:DrawScreen() I'd think, with a simple cutoff in Initialize to weed out users who can't user shaders...
I'd do it myself, but meh, I personally hate bloom.
That's pretty complete sourcecode, you'd just need to put the fastest bloom examples into widget:DrawScreen() I'd think, with a simple cutoff in Initialize to weed out users who can't user shaders...
I'd do it myself, but meh, I personally hate bloom.
Re: bloom effect.
There is a Option to end the upcoming GoodFeature vs. BadFeature War:
[V] Activates/Deactivates Bloom
[V] Activates/Deactivates Bloom
Re: bloom effect.
it would be a nice option, I think it would help to make spring a more modern engine. Bloom with adjustable strenght would be *VERY NICE*.
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Re: bloom effect.
Not to be pokey or anything... But would someone please make this? Give it an on/offable button.
Please? I'll put a Krogoth into Evolution if you do
Please? I'll put a Krogoth into Evolution if you do

Re: bloom effect.
it would look good, when showing your map off..
- 1v0ry_k1ng
- Posts: 4656
- Joined: 10 Mar 2006, 10:24
Re: bloom effect.
bloom in moderation looks good. bloom done over the top ala just cause and other games released when it was first appearing obviously did not look good.
Re: bloom effect.
Would this be enough bloom for you? 



- Attachments
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- Bloom5.jpg
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- Bloom0.jpg
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Re: bloom effect.
needs moa bloom obviously not enuff
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- Imperial Winter Developer
- Posts: 3742
- Joined: 24 Aug 2004, 08:59
Re: bloom effect.
MOAR
I wonder if you could dynamically change it so that it gets like that during a nuke explosion...
I wonder if you could dynamically change it so that it gets like that during a nuke explosion...
Re: bloom effect.
Bloom can both improve and degrade an image's appearance.
Re: bloom effect.
zsinj sup com does that during com deaths sort of