

One pic is of the server tab and the other is of the map tab. Tell me if I missed something.
zwzsg's list was very long, but I tried to impliment as much as I could. Some of the stuff just wouldn't fit properly because of how it is currently designed however. In particular, having the alliance stances that he talked about would be relatively confusing, and in my opinion, barely used.
Its nice to have clear enemies and allies, and nothing inbetween. Having alliances that overlap (being allied to the people next to you) could get really messy fast. You can mess with the alliances in-game if you really want a crazy game like that (even if you would call it a game).
Also, in-game you should be able to switch resource sharing stances and unit sharing stances.