and how will we know what angle the unit is moving etc so we can set our animations? how will we determine whether or not a unit can side step?
everything in spring is not a walker and everything in spring is not a car.
I am against this feature unless we have clearly defined flags that can tell us what direction the unit is moving.
Seriously gavan, I don't think you realize how much fucking work it would take to add this in. That is coming from someone who's project is mostly walkers.
Do you realize that it would quadruple the animation work, and probably make animations even more consuming.
why can't tanks drive backwards and bots walk backwards?
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