Please Lock.
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- Imperial Winter Developer
- Posts: 3742
- Joined: 24 Aug 2004, 08:59
- 1v0ry_k1ng
- Posts: 4656
- Joined: 10 Mar 2006, 10:24
I think people should not expect soo much from the guy, this is obviously a first for him and his project is not even an alpha yet. We have seen models with much higher quality go into a project(heavy gear) and nothing come of it.
Frankly it is pointless to critique work of this level as the author himself knows he has a long way to go.
I think energy would be better spent critiquing his models and asking him about the ideas he has for this project... oh and why he still hasn't cropped that first image which is messing up the site's layout.
Frankly it is pointless to critique work of this level as the author himself knows he has a long way to go.
I think energy would be better spent critiquing his models and asking him about the ideas he has for this project... oh and why he still hasn't cropped that first image which is messing up the site's layout.
- Pressure Line
- Posts: 2283
- Joined: 21 May 2007, 02:09
- Pressure Line
- Posts: 2283
- Joined: 21 May 2007, 02:09
- Pressure Line
- Posts: 2283
- Joined: 21 May 2007, 02:09
- Guessmyname
- Posts: 3301
- Joined: 28 Apr 2005, 21:07
(Some ideas)
Rockets - able to shoot over units and intervening terrain. Burst fire and innacurate (Think Raven Kbot missiles). Good support units, for attacking groups
Cannons - long range, high damage and slow reloads - like sniper rifles. LOS weapons. Useful for taking out specific units
Laser - Short range, high rate of fire - like machine guns but sci-fi and cool.
Basic sort of tank, jack of all trades (except AA work).
Another idea is a Flamethrower unit - short ranged and nasty, put at the front of an attack force, for assualts.
Rockets - able to shoot over units and intervening terrain. Burst fire and innacurate (Think Raven Kbot missiles). Good support units, for attacking groups
Cannons - long range, high damage and slow reloads - like sniper rifles. LOS weapons. Useful for taking out specific units
Laser - Short range, high rate of fire - like machine guns but sci-fi and cool.
Basic sort of tank, jack of all trades (except AA work).
Another idea is a Flamethrower unit - short ranged and nasty, put at the front of an attack force, for assualts.
- Pressure Line
- Posts: 2283
- Joined: 21 May 2007, 02:09
- Pressure Line
- Posts: 2283
- Joined: 21 May 2007, 02:09
Re: what
*edit* forget it.
Last edited by Pressure Line on 02 Jul 2007, 21:53, edited 2 times in total.
Actually, I rather like this. Something about the look of the models and the textures really catches my attention.
A mod with a small number of units like this would be fun to play. Now you need a gimmick. Say like an intricate bonus system, or a hero system like Warcraft 3.
Can't wait to try this out. Keep up the good work.
A mod with a small number of units like this would be fun to play. Now you need a gimmick. Say like an intricate bonus system, or a hero system like Warcraft 3.
Can't wait to try this out. Keep up the good work.
- Pressure Line
- Posts: 2283
- Joined: 21 May 2007, 02:09
- Pressure Line
- Posts: 2283
- Joined: 21 May 2007, 02:09