Test server - Page 2

Test server

Discuss the source code and development of Spring Engine in general from a technical point of view. Patches go here too.

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Auswaschbar
Spring Developer
Posts: 1254
Joined: 24 Jun 2007, 08:34

Post by Auswaschbar »

I use the latest 0.74b3+ from svn

it seems aflobby partially works, i can see 1 (one) battle...
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AF
AI Developer
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Joined: 14 Sep 2004, 11:32

Post by AF »

AFLobby is being disconnected as is tasclient but for some reason it doesnt detect the disconnect.
Tobi
Spring Developer
Posts: 4598
Joined: 01 Jun 2005, 11:36

Post by Tobi »

Update is delayed a bit because buildbot compiles a bit slow.
(Read: I should start earlier on finishing all patches I want to get in :-P)

Will update tomorrow or friday, I'll keep you informed on new test game times.
vraa
Posts: 79
Joined: 21 Jun 2007, 03:47

Post by vraa »

Tobi wrote:Update is delayed a bit because buildbot compiles a bit slow.
(Read: I should start earlier on finishing all patches I want to get in :-P)

Will update tomorrow or friday, I'll keep you informed on new test game times.
:)
The one time I am late nothing gets done :D
Tobi
Spring Developer
Posts: 4598
Joined: 01 Jun 2005, 11:36

Post by Tobi »

Updated to 3878.

vraa, any chance you could organise a test game sometime friday or in this weekend and make a nice thread about the bugs again? :-)
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Peet
Malcontent
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Joined: 27 Feb 2006, 22:04

Post by Peet »

Broken link in your post for latest build
vraa
Posts: 79
Joined: 21 Jun 2007, 03:47

Post by vraa »

I've got business in Arizona.
I will be able to resume on the 18th.
Sorry guys.
Tobi
Spring Developer
Posts: 4598
Joined: 01 Jun 2005, 11:36

Post by Tobi »

Peet wrote:Broken link in your post for latest build
Thanks, fixed.

no problem vraa, thanks for your help already!
Tobi
Spring Developer
Posts: 4598
Joined: 01 Jun 2005, 11:36

Post by Tobi »

Test server updated to TASServer 0.34, TASClient 0.34 and Spring 0.74b3+svn3900.

EDIT: Spring MP is broken in this build, will fix asap.
Tobi
Spring Developer
Posts: 4598
Joined: 01 Jun 2005, 11:36

Post by Tobi »

Updated to revision 3908.

Multiplayer sort of works in this one but clients get a lot of 'unknown net message' spam...
Tobi
Spring Developer
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Joined: 01 Jun 2005, 11:36

Post by Tobi »

Updated to revision 3924.

Everything works reasonably well now as far as I can see.
Tobi
Spring Developer
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Joined: 01 Jun 2005, 11:36

Post by Tobi »

Updated to 3944
imbaczek
Posts: 3629
Joined: 22 Aug 2006, 16:19

Post by imbaczek »

How about an update? There are no outstanding features on the horizon, time to get some experimental rats^W^Wtesters 8)
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KDR_11k
Game Developer
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Joined: 25 Jun 2006, 08:44

Post by KDR_11k »

The test server doesn't enforce any version, you just have to agree on one with the other testers.
imbaczek
Posts: 3629
Joined: 22 Aug 2006, 16:19

Post by imbaczek »

Hm, that's good.

Still need those testers, though.
Tobi
Spring Developer
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Joined: 01 Jun 2005, 11:36

Post by Tobi »

I want to get a reasonably big test done tonight, if multiplayer works in SVN that is.
imbaczek
Posts: 3629
Joined: 22 Aug 2006, 16:19

Post by imbaczek »

I've played two 1v1s with a friend and it worked pretty nice. I'll see if I have time tonight.
Tobi
Spring Developer
Posts: 4598
Joined: 01 Jun 2005, 11:36

Post by Tobi »

Updated to 4320.

(I will remove the spring version constraint when I go offline though, since it makes the server useless as backup server for the main server.)
Tobi
Spring Developer
Posts: 4598
Joined: 01 Jun 2005, 11:36

Post by Tobi »

I'd like to do another test tomorrow 19-20'ish UTC with what's then the most recent build.
Tobi
Spring Developer
Posts: 4598
Joined: 01 Jun 2005, 11:36

Post by Tobi »

Updated testserver to the trunk TASServer, this means lobbies need to have the extra lanmode param to TASSERVER protocol command to be able to connect to it.
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