Something like this:

Moderators: MR.D, Moderators
Visibility is important for gameplay reasons, not just pretties. You must be able to tell the location, facing, and unit type at the barest of glances and with the minimum of effort. Some people (myself included) do not play with reflective units on. Some maps have crap lighting or high ambient, such as Darkside Remake and Comet Catcher Redux, and on others the lighting isnt very much at the best of times. It is to be expected and perfectly acceptable that units do not look as good under these circumstances but they should not be more difficult to see.Specular will correct this. You are looking at a scaled down flat shaded model.
DO NOT CHANGE THE TEXTURE! just post shots of it in game with the specular and reflective working. With team color being flat without specular.
HOLY SHIT NO WAI!bobthedinosaur wrote:thats spelled goddamnit meaning 'god damn it'