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float GetGameTime();
const char *GetLoadFile(); // NULL if no load file
The second would get the load file that has all of the team info, map info, player info, and other stuff. That text file that gets used to start the game.
These would help A LOT in making it easier for the AI to know what's going. Like how many people are playing, whether or not the commander should be comm-bombing, how many metal makers to build, what start locations are likely to be occupied and other handy data that isn't currently available to the AI.