Gundam 1.1
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Why? I zoom under it like neddie, once my intiial small base is setup I order to to build long rows of metalmakers, which keeps it occupied for an hour or so, so most of the stuff obscured by the commander is just metalmakers, its not like the commander covers half the base ( if it does that your not playing gundam right and you need to build more).
He pilots sazabi near 20 years after my mod takes place. untill then he was pretty much in a gelgoog or zaku on land.Snipawolf wrote:Sazabi is my fave model that he pilots though

Not until zeta does he get hyaku-shiki and at that point he is aeug and not zeon.
Correct but I am trying to illustrate how people can play with him in the middle of their base... I am going to post some screenshots here:neddiedrow wrote:Alright, it is a visual block which requires special accomodations. I generally zoom underneath it, and seldom have issues myself. However, you won't do anything but roast each other by arguing this. Unless Smoth can get some magical "Invisibility" toggle for the Epic Commanders that doesn't hurt gameplay, it will be there, and we will play with it. All of your views are valid, and thus, nothing will change.

In this thumbnail I am looking to the right to follow an attack run out my base. If I would look to the left I am just watching factories.

In this shot I was tracking bombers with my camera, watching them and building with the commander.
I use a long sweeping view of my base so I can focus on multiple things at once.
I do not like to tell people they are playing it wrong or right. I like to give them the benifit of a doubt that they just have not gotten enough experience with the FPS cam. Being able to look left and right quickly while being able to see a sweeping view of your base and enemies is handy.AF wrote:Why? I zoom under it like neddie, once my intiial small base is setup I order to to build long rows of metalmakers, which keeps it occupied for an hour or so, so most of the stuff obscured by the commander is just metalmakers, its not like the commander covers half the base ( if it does that your not playing gundam right and you need to build more).
Last edited by smoth on 04 Mar 2007, 02:53, edited 1 time in total.
- Guessmyname
- Posts: 3301
- Joined: 28 Apr 2005, 21:07
I do not like the way the anti air work.
in my tests the zeon anti air has a slow target acquisition with a high damage after that.. the federation acquires targets faster but takes longer to kill the target.
I have been tweaking it tonight but as it stands the turrets work like this:
Zeon
Plus: high and fast damage
Minus: Poor reaction time/range
Federation
Plus: good reaction time
Minus: Slow and weak damage
rather then make each sides bombers weaker or something gimpy like that I am going to work with them until they do good damage over range but units can get it.
I added a special category for the transports since they have way more hipoints then the other aircraft but they are also much larger/different priority.
I am going to have to call it a day for now though as I have to get some homework done. Laters.
in my tests the zeon anti air has a slow target acquisition with a high damage after that.. the federation acquires targets faster but takes longer to kill the target.
I have been tweaking it tonight but as it stands the turrets work like this:
Zeon
Plus: high and fast damage
Minus: Poor reaction time/range
Federation
Plus: good reaction time
Minus: Slow and weak damage
rather then make each sides bombers weaker or something gimpy like that I am going to work with them until they do good damage over range but units can get it.
I added a special category for the transports since they have way more hipoints then the other aircraft but they are also much larger/different priority.
I am going to have to call it a day for now though as I have to get some homework done. Laters.
Do any regular units have the attack power of the tiny com? That thing's quite powerful when it's a bit behind the action. Did I just not notice other units with that strength because by the time T3/4 is in the game you'll face much bigger armies than the ones the com will have to stand against or is the tiny com stronger (at least attack-wise) than regular units?
People are complaining about mecha commanders? That can only end badly...<imagines>
"Mecha Commanders!?! This is madness!'
Smoth shakes his head, then whips out his sword. "THIS IS GUNDAM!"
And then the Gundam Hater get's kicked into the bottemless pit that we all have in our backyards, thankfully.
Yeah...I could see that happening.
"Mecha Commanders!?! This is madness!'
Smoth shakes his head, then whips out his sword. "THIS IS GUNDAM!"
And then the Gundam Hater get's kicked into the bottemless pit that we all have in our backyards, thankfully.
Yeah...I could see that happening.
I think I understand the fed units better now that I played a match against a weak opponent who gave me enough time to see more units play out in situations favourable to me. And I learned how to get rid of megacannon walls (often people build huge walls of these things, enough to destroy anything lv1-3 that comes up to them and too many to be taken out in reasonable time by guntanks), one Alex will clean them up in no time though I think I should still look for cheaper solutions.
BTW, do the beamrifles of the Alex and 78-2 differ or is it just the HP that makes the difference?
BTW, do the beamrifles of the Alex and 78-2 differ or is it just the HP that makes the difference?
HP, reaction time and a few other things. In the next version of gundam the rx78 will have a 360 fire arc to represent amuro's(the pilot of the rx78) skill.
other ways to take out the turrets would be gmcannons, I think rx79zooks(forgive me my memory of this version is hazy.. As a note, in the next version of gundam most level2 units can really tear at the defenses even better :).
other ways to take out the turrets would be gmcannons, I think rx79zooks(forgive me my memory of this version is hazy.. As a note, in the next version of gundam most level2 units can really tear at the defenses even better :).