This is a very nice model, but an awful texture:
Nothing at all against Argh's work, it's very nice, that's all I have to say about it. As to the texture Smoth made, it looks like something out of a cheesy made-for-tv sci-fi movie. What are those purple spots? Windows? Windows on a core battle tank? For what, the computer to look out of? Why is it black, when it is clearly not a unit designed for stealth? Why waste the time painting it the one colour that could not possibly disguise it in any known battle situation except a nighttime battle which isn't possible in Spring? There's no intelligent design there. There's no reason for a battle tank to be black. There's no reason for a battle tank to have windows. And for a core battle tank doubly so. I mean, what's your reasoning? It makes no sense at all. So why paint a spaceship with those colours when it would be so easily detected on radar using any number of futuristic technologies? Stellar occlusion, matter displacement (if applicable), heat output, gravity modification... like.... there's no reason at all for a spaceship to be anything but a plain metal hull. Why windows? Cameras would be the only instrument capable of seeing the target in any realistic space battle? So why should my spaceships be black and purple? Or painted? Like... give me logical reasons, because "it looks cool" doesn't fit the bill for me.
My textures aren't the nicest looking, but your criticism, whether constructive or not, holds little water if this is what you consider a decent-looking texture. I'm not trying to be harsh, I'm just getting straight to the point as usual. People find it offensive sometimes, but I don't have time to salt and flavour my every word so that I sound like something out of a political commercial. It's a nasty texture that's got absolutely nothing to do with any established standard in OTA or any mod that's ever been made for it. If it was for another game where units were consistently black with blue-purple-white highlights, sure, that's fine, but I can't with a straight face imagine that unit being put in XTA (as this was a unit request from the SYs for their mod).
I was simply illustrating what I think YOUR models if given the fair shot could look like
I don't want my models to look like random purple glowy things. They don't paint the space shuttle in camo and they don't make satellites with random glowy bits. I've established that this game is being modeled after a game from 1994 and my textures are close replicas, while my models are of identical quality (within reason). I can understand artistic license, certainly, but a black and purple tank in the midst of an army of thuds and cans would look ridiculous! Come on, picture it, it's silly.
I HATE the metallic look
The ships are metal, are painted hastily if at all, and aren't supposed to look like something from captain future and the world of tomorrow. It's a grungy, industrial-looking game. The ships are grungy metal. The interface is grungy metal. The entire thing is largely composed of grungy metal. I'm not going to make my spaceships purple or pink or green, I'm going to make them grungy metallic. You've never played the game obviously, and I seriously doubt anyone on this forum has played or even HEARD of it.
I am surprised you would call my work fucking ugly(FUGLY) esp when it is to be frank of a higher level
Purple tank. I rest my case.
I have learned some things about your AA mod that I would have rather remained ignorant
So say them.
Even with the stuff I have heard about you and the stuff tro has heard about you
So say them. I've got nothing to be afraid of, and there's nothing I've done that I'm uncomfortable with being discussed here,
where I am able to defend myself.
However, when you attacked my work after I complimented you tro as nice as he is had no reason to hold back after what you had said
Purple tank. TRO can say anything he wants about "crude mapping", he's obviously as clueless as you are as to what I'm aiming for.
As it has been proven, in game the texture did in fact look good
Be that as it may, I haven't seen it. All I've seen is a purple tank and a guy saying that I should texture like he does because his way for his mod is superior to my way for my mod.
I now see AA with a bit of for lack of a better word taint to it
This doesn't make any grammatical sense. AA is tainted? AA taints the game? errr....
we are trying to give you a crash course in modding
I need not your crash course nor your purple tanks. I've been doing AA for years. Last I checked it was the most played mod for Spring. If and when that changes, I'll take your advice.
wings3d does have uvw mapping support <snip> that would save you the max step
I realize this, it's in very early development and doesn't do a very good job though. Furthermore, you need max in order to export to s3o, unless some new exporter is available. In any case, max is the most widely-accepted format, things can be stored in it and exported to virtually any format you want, so I'll keep my models and textures in max. I still model with Wings of course, I swear by it, max's modeling is horrid.
I don't really understand why everyone keeps complaining about Caydr's models and texturing, he's already admitted they suck and he plans to redo them, so why keep mentioning it?
Deci, I appreciate the support but I should "fight my own battles" as it were, I think... don't want you to take any grief from anyone that doesn't belong to you.
All this being said,
I'm not trying to be harsh, I'm just getting straight to the point as usual. People find it offensive sometimes, but I don't have time to salt and flavour my every word so that I sound like something out of a political commercial.
And seriously, whatever trumped-up bullcrap anyone can come up with against me is welcome here, I'd like to clear my name (for the millionth time) rather than have you believing lies about me.