Random wip 2012+
Moderators: MR.D, Moderators
Re: Random wip 2012+
So glad you are back Arne =)
Great stuff as always
Great stuff as always
Re: Random wip 2012+
im getting addicted again -_- , model vipe here we go
Re: Random wip 2012+
Looks pretty accurate to me, though my concept is pretty rough still. I was thinking the (more shallow) indents on the chest (and other minor protrusions) would be texture/bump, but perhaps LoD is pretty effective nowadays.
I spent the day watching TA and Dark Reign Let's Plays. DR had pretty striking unit/building design. The spider bikes, railgun tanks, harvesters...
I spent the day watching TA and Dark Reign Let's Plays. DR had pretty striking unit/building design. The spider bikes, railgun tanks, harvesters...
- FireStorm_
- Posts: 666
- Joined: 19 Aug 2009, 16:09
Re: Random wip 2012+
The only thing is... I'm now thinking I've should have made an arm unit.
Then chances of breaking consistency of units in the same faction would be less and there would be a microscopic chance it was used by the people working on the BA remake.
Well, even though I took me longer that I anticipated it was fun and good experience. (Don't plan to texture it though... well maybe if I get fed up for a moment with other stuff I'm working on
)

Then chances of breaking consistency of units in the same faction would be less and there would be a microscopic chance it was used by the people working on the BA remake.
Well, even though I took me longer that I anticipated it was fun and good experience. (Don't plan to texture it though... well maybe if I get fed up for a moment with other stuff I'm working on

Re: Random wip 2012+
May i try? Please post model :)FireStorm_ wrote:Don't plan to texture it though...
Re: Random wip 2012+
Seems its finally Spring-time again, best season ever.. the time of year the bitching stops and stuff gets done. great work Arne.
- FireStorm_
- Posts: 666
- Joined: 19 Aug 2009, 16:09
Re: Random wip 2012+
By all meansBeherith wrote:May i try? Please post model :)FireStorm_ wrote:Don't plan to texture it though...

(Please alter whatever necessary for easy UVmapping or anything else deemed an improvement)
- Attachments
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- morty_1.zip
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Re: Random wip 2012+
Just out of curiosity, how long did it take you to make that? Ill try to put both an arm and a core texture on it for comparison.
- FireStorm_
- Posts: 666
- Joined: 19 Aug 2009, 16:09
Re: Random wip 2012+
3 to 4 hours. I always get lost in certain details
That is the most time consuming part.
(And there is an arm texture? Is that from cremuss' stuff or by pyra?)

(And there is an arm texture? Is that from cremuss' stuff or by pyra?)
Re: Random wip 2012+
Oh my... its Arne... <3
More arm please, i still got many unfinished arm models, sometimes only turrets, more or less like this http://terminus.pl/~seba/arm.jpg
Amazing stuff as always, Ill open blender again just for you!
More arm please, i still got many unfinished arm models, sometimes only turrets, more or less like this http://terminus.pl/~seba/arm.jpg
Amazing stuff as always, Ill open blender again just for you!
Re: Random wip 2012+
- Attachments
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- morty_1.7z
- (115.86 KiB) Downloaded 9 times
- FireStorm_
- Posts: 666
- Joined: 19 Aug 2009, 16:09
Re: Random wip 2012+
Cool!
Now I have to find time to do another one
Now I have to find time to do another one

Re: Random wip 2012+
I would be very happy if you could try to do some t3 bots. I will 100% use them in BAR too.
I'm not sure I can use your morty yet, because they may mismatch in style with the existing stuff - but well see when I get there.
I'm not sure I can use your morty yet, because they may mismatch in style with the existing stuff - but well see when I get there.
- SirArtturi
- Posts: 1164
- Joined: 23 Jan 2008, 18:29
Re: Random wip 2012+
can I suggest something: since it is pretty similar to peewee, maybe you could decrease the size of that gun and put it also on other hand, then it would be a peewee or maverick?
yay!
and then no need for morty (there is like 2 already?)
Edit: Actually just leave the barrel out, or shorten it. there we go, perfect peewee...
yay!
and then no need for morty (there is like 2 already?)
Edit: Actually just leave the barrel out, or shorten it. there we go, perfect peewee...
- FireStorm_
- Posts: 666
- Joined: 19 Aug 2009, 16:09
Re: Random wip 2012+
Perhaps it is recyclable but I don't think for a peewee. That's a to iconic unit.
@Beherith
Core t3 right? Having a concept drawing would be incredibly helpful, but Arne didn't draw any t3 as far as I know. I could go through the stuff on his sites, there's probably something I could use as a reference... I'll see what i can do.
@Beherith
Core t3 right? Having a concept drawing would be incredibly helpful, but Arne didn't draw any t3 as far as I know. I could go through the stuff on his sites, there's probably something I could use as a reference... I'll see what i can do.

Re: Random wip 2012+
Well, you can just base them off the existing ones (wings file supplied below)
If Arne could make some nice concept drawings that would fit well with what we currently have for Core, that would be even better.
Thanks a ton man!

If Arne could make some nice concept drawings that would fit well with what we currently have for Core, that would be even better.
Thanks a ton man!

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- cort3.7z
- (2.01 MiB) Downloaded 16 times
- very_bad_soldier
- Posts: 1397
- Joined: 20 Feb 2007, 01:10
Re: Random wip 2012+
Maybe you could redesign the style of the Catapult (the funny two-legged box shooting a bunch of rockets)?. Imo that unit's design is just stupid currently.
EDIT:
Yeah sorry, I forgot about the most important part: Texture and model of the morty are stunning! Good job gentlemen!
EDIT:
Yeah sorry, I forgot about the most important part: Texture and model of the morty are stunning! Good job gentlemen!
Last edited by very_bad_soldier on 12 Mar 2012, 18:20, edited 1 time in total.
- SanadaUjiosan
- Conflict Terra Developer
- Posts: 907
- Joined: 21 Jan 2010, 06:21
Re: Random wip 2012+
If I had to pick a stupid unit from the 4 pictured above it would be the thing to the right of the catapult... I've always thought that unit would fall over from the slightest tap.
FireStorm: I really like your model!
Beherith: You did a great job adding the texture!
FireStorm: I really like your model!
Beherith: You did a great job adding the texture!