Random WIP 2006-2011 - Page 79

Random WIP 2006-2011

Share and discuss visual creations and creation practices like texturing, modelling and musing on the meaning of life.

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KDR_11k
Game Developer
Posts: 8293
Joined: 25 Jun 2006, 08:44

Re: Random WIP

Post by KDR_11k »

URC Thud?
SpikedHelmet
MC: Legacy & Spring 1944 Developer
Posts: 1948
Joined: 21 Sep 2004, 08:25

Re: Random WIP

Post by SpikedHelmet »

Alright, couple of finished shots of the Tiger II.

Image

Image
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rattle
Damned Developer
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Joined: 01 Jun 2006, 13:15

Re: Random WIP

Post by rattle »

I'd hit it.
Warlord Zsinj
Imperial Winter Developer
Posts: 3742
Joined: 24 Aug 2004, 08:59

Re: Random WIP

Post by Warlord Zsinj »

Damn those look good...
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Argh
Posts: 10920
Joined: 21 Feb 2005, 03:38

Re: Random WIP

Post by Argh »

Very nice!
Sheekel
Posts: 1391
Joined: 19 Apr 2005, 19:23

Re: Random WIP

Post by Sheekel »

:shock: looks great guys cant wait to play it
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Snipawolf
Posts: 4357
Joined: 12 Dec 2005, 01:49

Re: Random WIP

Post by Snipawolf »

Whee, chancing staying up an hour past my bed time has been rewarding.

The SkySweeper is a mobile adaptation of the SkyScraper anti-air quad defense. It can be upgraded with a radar or flak turret. Either one of them takes the middle, unlike shown in the images.

It has 1,422 polygons when triangulated.

Image

Image

Image
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clumsy_culhane
Posts: 370
Joined: 30 Jul 2007, 10:27

Re: Random WIP

Post by clumsy_culhane »

Snipa, any chance of that being released (with or without texture) :-)

The model could really suit my mod.


Thanks, clumsy_culhane
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Snipawolf
Posts: 4357
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Re: Random WIP

Post by Snipawolf »

Not a chance, at the moment. :-)
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Guessmyname
Posts: 3301
Joined: 28 Apr 2005, 21:07

Re: Random WIP

Post by Guessmyname »

Image

WIP, obviously

EDIT (25/8/08): What the? Where'd my original picture go?
Last edited by Guessmyname on 25 Aug 2008, 13:44, edited 1 time in total.
Warlord Zsinj
Imperial Winter Developer
Posts: 3742
Joined: 24 Aug 2004, 08:59

Re: Random WIP

Post by Warlord Zsinj »

prod me on msn for some tips, gmn. I'm glad you've given texturing a go.

Also, back in SWS mode, what happened to that crab droid?!?
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smoth
Posts: 22309
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Re: Random WIP

Post by smoth »

that looks really good but you need some highlighting.
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rcdraco
Posts: 781
Joined: 22 Nov 2006, 02:50

Re: Random WIP

Post by rcdraco »

My New Sprinter Tank, Eco-Friendly Edition, not textured yet though.

Image
Image
Image

EDIT: 973 polygons, 2044 triangles, there can only be up to 16 of these per game, so it's no big deal that it's high.
Last edited by rcdraco on 30 Mar 2008, 21:58, edited 1 time in total.
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KDR_11k
Game Developer
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Joined: 25 Jun 2006, 08:44

Re: Random WIP

Post by KDR_11k »

Does it leave a colored line behind that other players have to avoid crashing into?
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rcdraco
Posts: 781
Joined: 22 Nov 2006, 02:50

Re: Random WIP

Post by rcdraco »

Hehe, no... It just has a machine gun and it's pretty fast, I'm planning to make it have to turn smooth like a real car.

I did the blue thing so people understand that's the shiny glass. :D
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rattle
Damned Developer
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Joined: 01 Jun 2006, 13:15

Re: Random WIP

Post by rattle »

Lots of unclean geometry...
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rcdraco
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Re: Random WIP

Post by rcdraco »

Name one.
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smoth
Posts: 22309
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Re: Random WIP

Post by smoth »

stanley seems like a good name for the number one. Yes, stanley is my choice!
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rcdraco
Posts: 781
Joined: 22 Nov 2006, 02:50

Re: Random WIP

Post by rcdraco »

Yea, trolling helps me become a better modeller smoth. I'm blatantly asking for help, and some sort of explaination to what you seem to think is so wrong, being a jackass only makes you look bad, and gets me nowhere fast.
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smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: Random WIP

Post by smoth »

that doesn't make me look bad SMOTHUAS makes me look bad. It also doesn't help if YOU do not have a sense of humor.
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