That is a good question. I bet the answer is no. But the difference is the current function probably discards sub-zero computational results.Abokasee wrote:Can you have a minus impulse attack like impulseboost -5.095? so it drags units toward it?
Mod Question Repository... Questions come in, answers go out
Moderator: Moderators
LOL I treid it, instead of them pushed back as usual when you have +impulse instead it flings them in the airMadRat wrote:That is a good question. I bet the answer is no. But the difference is the current function probably discards sub-zero computational results.Abokasee wrote:Can you have a minus impulse attack like impulseboost -5.095? so it drags units toward it?

The answer is no because if it works at all, it would pull the enemy unit towards the collision point OR it will just flip directions.MadRat wrote:That is a good question. I bet the answer is no. But the difference is the current function probably discards sub-zero computational results.Abokasee wrote:Can you have a minus impulse attack like impulseboost -5.095? so it drags units toward it?
Well, its 300 metal and 1 energy.... I really have no idea what is going on right now...
But, my factory has 100 workertime or so, builds a tank that cost 200 metal, and has a buildtime of 1000... And it works fine, roughly builds one every ~20 seconds (10 second error margin, I forgot the exact number).
But, my factory has 100 workertime or so, builds a tank that cost 200 metal, and has a buildtime of 1000... And it works fine, roughly builds one every ~20 seconds (10 second error margin, I forgot the exact number).