
RAWR!!! Robots like dragon designs.
On a more serious note.
How can we test/play this?PM you Triton?
I don't see a link in #PA.
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Krog?manolo_ wrote:also i want to see fununits, so i want godzilla with a great anni-beam, it will be able to move on land AND uw, but coz its so big, it could shoot out of it.
Well could i have a link, or is this private?triton wrote:i released a version for test only, if i start to release sucky version each week i think it would be harder to bring players into my project.
No, since only "pro" (self-described) players rely on damage tables to tell them what does what, rather than actually playing the game, they are the only ones at a disadvantage.Argh wrote:"Once you know" means it's just another counterintuitive nub-trap, like Weasels that magically can't damage certain things. This isn't fun, this is a collection of traps. No wonder we have a retention problem. This kind of stuff basically makes "pro" players have a huge inherent advantage.