


http://spring-portal.com/index.php/docm ... -armpackca
http://spring-portal.com/index.php/docm ... igberthaca
http://spring-portal.com/index.php/docm ... ilatorcrem
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Hehehe... I did the ZK bertha import.SirArtturi wrote:from reading the forums, I think the boat is completely his, so is the texturing.
The packo and bertha is imported to CA, so they may look different.
To be clear: The Bertha is a Cremuss model -- I did only the importing.Beherith wrote:Dont want any CA/ZK stuff not made by me or Bob or Cremuss in BAR.
Nope, not by a long shot, but it's a gigantic step forward. The next big project will be sounds.gajop wrote: Btw, will this really make BA free of TA IP? Since you will be still using names or at least most of the TA mechanics, doesn't that make it still somewhat IP encumbered, or how does that lawyer mambo-jumbo work?
A quick question,Beherith wrote:Sounds are done, and its not as far as you think.
https://docs.google.com/spreadsheet/ccc ... l=en#gid=0nightcold wrote:A quick question,Beherith wrote:Sounds are done, and its not as far as you think.
How close are you to finishing core?
%/number of models finished?
%/number of models yet to be textured?
%/number of models yet to be made?
Will you use new ceg effects(you know, the only stuff that normal people who don’t own fancy hardware get to see)/projectiles for ths new ba??? If so how close to finishing/finding new ones are you???
Good!Beherith wrote:This is not for people with old computers.
If you have a very old cpu (more than 6 years old, eg. pre core 2 duo era) then it will not work, just as BA is unenjoyable in its most common form.
If your GPU is also older than 5 years (8600GT and older) it will also suck.