Compiled List of Current TA Spring bugs
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- Posts: 578
- Joined: 19 Aug 2004, 17:38
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- Posts: 327
- Joined: 09 Apr 2005, 11:40
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- Posts: 578
- Joined: 19 Aug 2004, 17:38
-
- Posts: 327
- Joined: 09 Apr 2005, 11:40
Tarjectory fire settings and move settings on units are changed by NTAI, but the engien doesnt always accept these commands for some reason. I've looked through spring source and found the code that handles the commands and changed NTAI to suti but no change......
Also if I add the Shift parameter to an option ti should ahve the same affect as the player holding down shift while giving a command. Instead the command is never executed.
Also if I add the Shift parameter to an option ti should ahve the same affect as the player holding down shift while giving a command. Instead the command is never executed.
I get the same, I spent ages and ages searchign for the bug in NTAI and then saw in the lgo that soemthignv eryw rong was happening.
I tested using AI free for alls that didnt include NTAI and got the same result. I tested each and every AI in turn and got the same results at different stages in the most unlikely palces, palces where there was no potential for a bug to occur at all, no memory leak possibilities whatsoever.


This is an engien bug not an AI bug, and ti is a bug that ahs crept in in versions 0.67 and above. It did not exist before this, and is likely a memory leak in the engine.
I tested using AI free for alls that didnt include NTAI and got the same result. I tested each and every AI in turn and got the same results at different stages in the most unlikely palces, palces where there was no potential for a bug to occur at all, no memory leak possibilities whatsoever.


This is an engien bug not an AI bug, and ti is a bug that ahs crept in in versions 0.67 and above. It did not exist before this, and is likely a memory leak in the engine.