Options for preventing com-bombing and other lame tricks - Page 7

Options for preventing com-bombing and other lame tricks

Various things about Spring that do not fit in any of the other forums listed below, including forum rules.

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Azu
Posts: 189
Joined: 09 Apr 2006, 22:47

Post by Azu »

Why not?
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Drone_Fragger
Posts: 1341
Joined: 04 Dec 2005, 15:49

Post by Drone_Fragger »

Because i'd rather prove to you why you shouldn't whinge about a tactic that even the creators of this game deemed fair.
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wizard8873
Posts: 254
Joined: 21 Jan 2006, 02:42

Post by wizard8873 »

dude, i only see you complaining about this. no one else here has complained one bit about comm bombing in this thread. everyone, and i mean EVERYONE has been commbombed but lives with it. people dont want to play HC because they arent bothered by comm bombing enough to play that or another mod that deals with it.

please, PLEASE send me a replay where someone snuck a commander into someones base 2 hrs into the game past his radar, defenseline, airplanes, and units, took out all his decoy comms and then killed his comm. please send this to all of us, i'm sure we all want to see this happen cuz i never have. i have never seen a comm get past a defense line after the first 30 min of a game.

go back into the game and learn how to play if you are having issues. if your allies lose a base because of comm bombing that late, it is because they are incompetent ***** who dont know how to play either. stop your whinning and leave us alone. i would rather see the new gui out then have a "simple" fix for comm bombing.
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NOiZE
Balanced Annihilation Developer
Posts: 3984
Joined: 28 Apr 2005, 19:29

Post by NOiZE »

Bla Bla Bla


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