OK here it is all!
I have made a
Website for FF including a techtree u can find here:
http://people.freenet.de/FinalFrontier/index.html
XCrist made the
first awesome FF map u can download here:
http://www.fileuniverse.com/?p=showitem&ID=2211
and here is the changelog for FF1.08 which includes a new special "weapon" the Arm Experimental ODS-Teleporter!
Change Log
FINAL FRONTIER "The Next Generation Of War" 1.08
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- Changed: Some models/textures like the Morningstar, arm fusion reactor
- Fixed: The black groundplates of the exeter and piledriver
- Fixed: Some scripts
- Balance: Reduced Accuracy of ODS small ods (arm) to 100 (400)
- Balance: Reduced Buildtime of Eclipse 15000 (21000) and increased costs 3000 (2700)
- Balance: Increased damage vs Fighter/Bomber of Metalions and Sledgehammers +50%
- Balance: Increased costs of lvl1 Antifighterturrets +50
- Balance: Decreased Workertime for Spylabs 160 (220)
- Balance: Increased Workertime of adv. Shipyards 140 (120/130)
- Balance: Increased HP of Dragon 1250 (1050) and BEarcat 1220 (1100)
- Balance: Armflak costs reduced -200 (was to expensive in comparison with coreversion) and slightly more HPs
- Balance: Dreadnoughts, Battleships and Piledriver a bit slower and less acceleration -6%
- Balance: Increased Jammingradius 950 (850) and energyusage 450 (250) of Radarjammertowers
- Balance: Decreased Damage of Sliver (-25%) and costs (-15%)
- Balance: Changed one weapon of Monrningstar to a small Minigun (more effective against fighters)
- Balance: Reduced Reloadtime of Gattling Gauss and Gattling Lasercannon (-7%)
- Balance: Reduced costs of Stormbringer 3600 (3800)
- Balance: Increased Bomberreloadtime 0.22 (0.2)
- Balance: Reduced Damage of Fighterweapons -10%
- Balance: Ionbolts now track their targets, but move slower
- Balance: Increased Damage done by REAVER and SLUGGER to Cammandcruisers, so they work as Commandkillers now (to prevent Commandrushing)
- Balance: Increased Commanders metaloutput 8.0 (5.0)
- Changed: All Metalextractors are now buildable on more uneven ground
- Changed: Sensorarrays arent buildable at Superconstructor anymore
- Changed: Increased Flight-height of all bomberships - now they shouldnt ram other ships while throwing bombs
- Changed: Lvl3 Constructioncruiser now buildable at spylab too
- Changed: Increased Breakspeed of Resurrectionships so that they dont drift so much
- Changed: Model of Plasmabombs
- Added: Repairpads buildable by lvl2/lvl3 Constructionships for both sides
- Added: Antimatterblaster for Core at lvl3
- Added: Experimental ODS Teleporter buildable at lvl3 (arm)
- Added: Superheavy ODS buildable at Experimental Teleporter (arm)
End of transmission...