Absolute Annihilation 2.11
Moderator: Moderators
Arm mobile EMP launcher
Could the Arm mobile launcher be turned back into tacnuke? Then Arm would have both units - the static EMP launcher and the mobile Tacnuke..
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- Posts: 501
- Joined: 18 May 2006, 21:19
I would say both. Also make sure that its rocket will allways hit target. ATM they have same AOE as golioth.. nonsense. Liche cost 4k and is weak!Caydr wrote: I'm planning to boost Liche in some way. Candidates are larger weapon AoE (15% or so?) or faster velocity and maneuvering (of the liche, not the rocket).
Last time i tried em they were crapy as they were somtimes flieing over and do nothing. They are a bit too costly compared to bombers (and u WILL loose them) Crow is good cause u can micro them, but u cant micro liche.
btw why is damage to krog only 1000? u meant 10 000 ?
[DAMAGE]
{
Default=5625;
COMMANDERS=1550;
KROGOTH=1000;
ORCONE=1000;
SEADRAGON=1000;
BLACKHYDRA=1000;
ANTIBOMBER=2450;
VTRANS=45;
L1FIGHTERS=45;
L2FIGHTERS=45;
L1BOMBERS=45;
L2BOMBERS=45;
GUNSHIPS=45;
HGUNSHIPS=45;
VRADAR=45;
VTOL=45;
- Machiosabre
- Posts: 1474
- Joined: 25 Dec 2005, 22:56
arm still has way more units that core doesn't have so I don't see why you have to get even on the mohos.esteroth12 wrote:QFTFireCrack wrote:Hmm... cadyr, you wouldnt happen to consider a cloaked moho-mex for arm would you? I find it annoying when i have cloaked mexxes about the map and cant upgrade them properly...
core gets a Moho Exploiter...
Last edited by Machiosabre on 14 Jul 2006, 13:12, edited 1 time in total.
I remember the original Liche (as it was first released for OTA) was designed to destroy superunits in three shots, that was certainly too strong but I think this gimping may be a bit too much. But maybe it would be unfair to Core players if the Liche was a good counter for krogs and orcos unless the Core get the Spirit (that was the Liche's Core counterpiece, a stealth nuke bomber) back.

Twilights are actually a very nice alternative to regular Mex's, I'd like to see them keep their Cloak radius to keep them from being easily detected by some random passing troop.
Its also alot of fun to watch an enemy build a mex right next to one and remain copletely oblivious to its presence.
As for a LVL2 alternative for the Moho-Mex, something along the lines of the exploiter, but using an EMP beam, or itself being stealth (not cloaked) could add alot to a unit of that type without being overpowered.