BA model replacements - Page 54

BA model replacements

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AF
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Re: BA model replacements

Post by AF »

very_bad_soldier wrote:Im holding my breath.
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scifi
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Re: BA model replacements

Post by scifi »

hahahah epic AF +1 to those recent advances xD.
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PicassoCT
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Re: BA model replacements

Post by PicassoCT »

stalling projects is murder
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very_bad_soldier
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Re: BA model replacements

Post by very_bad_soldier »

A BA spokesman said: "We were playing DSD when he just collapsed".
I loled hard.
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liamdawe
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Re: BA model replacements

Post by liamdawe »

OMG fap, can't wait :D
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Mr. Bob
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Re: BA model replacements

Post by Mr. Bob »

Huzzah, I'm back.

Working on the krogoth now.
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Beherith
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Re: BA model replacements

Post by Beherith »

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SirArtturi
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Re: BA model replacements

Post by SirArtturi »

Excellent! I kinda was afraid that you wouldn't come back anymore. Now I'm relieved that project continues and we may some day see whole new BA.
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PicassoCT
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Re: BA model replacements

Post by PicassoCT »

Bonus points if you get your wife to contribute to spring :D
Pako
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Re: BA model replacements

Post by Pako »

Good. Please make Karganeth as spider, it is currently only all terrain unit which isn't spider and looks retarded when climbing hills.
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Lord Juzza
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Re: BA model replacements

Post by Lord Juzza »

Maybe that's a problem with the stats rather then the model.
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PicassoCT
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Re: BA model replacements

Post by PicassoCT »

damn modeller - always ruining the balance.
BaNa
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Re: BA model replacements

Post by BaNa »

<3<3<3

Do not listen to anyone, do whatever you want, we love you regardless, Great One!

BA remake is best BA!
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Cheesecan
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Re: BA model replacements

Post by Cheesecan »

The anticipation is the best part - seeing your fps half is the worst.
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Beherith
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Re: BA model replacements

Post by Beherith »

Nothing is free.
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smoth
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Re: BA model replacements

Post by smoth »

Cheesecan wrote:The anticipation is the best part - seeing your fps half is the worst.
Hardly halved..

for one bob is using a common atlas. So unlike say gundam where most units have 2 512x512 textures.. bobs models use a common atlas meaning it is going to be fairly efficient comparatively. So for something like BA, Bob is taking a smart approach.

so keep hatin' because that has done so much for us. Where as Bob is coming in with wonderful work out of nowhere to help BA in it's greatest time of need.
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AF
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Re: BA model replacements

Post by AF »

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Mr. Bob
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Re: BA model replacements

Post by Mr. Bob »

Cheesecan wrote:The anticipation is the best part - seeing your fps half is the worst.
Don't worry. I don't think it will be near as bad as that. Not only are they all using one material, they all have ridiculously low poly counts for today's standards.
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smoth
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Re: BA model replacements

Post by smoth »

*whew* and here I thought he posted a model.. here I was thinking I would be distracted at work.
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Cheesecan
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Re: BA model replacements

Post by Cheesecan »

smoth wrote:
Cheesecan wrote:The anticipation is the best part - seeing your fps half is the worst.
Hardly halved..

for one bob is using a common atlas. So unlike say gundam where most units have 2 512x512 textures.. bobs models use a common atlas meaning it is going to be fairly efficient comparatively. So for something like BA, Bob is taking a smart approach.

so keep hatin' because that has done so much for us. Where as Bob is coming in with wonderful work out of nowhere to help BA in it's greatest time of need.
That was a tongue-in-cheek comment. It's fine if FPS decreases - machine resources are always rising. As I've stated before somewhere in this thread I think model replacements are a great idea and applaud the effort you guys have put into it!
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