NanoBlobs 0.41 + NTAI 8.0.
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- Drone_Fragger
- Posts: 1341
- Joined: 04 Dec 2005, 15:49
No, I was just tired and screwed up version numbers, then went to bed
Fixed.
And... while I'm up and messing with this, here are some replays. The SimpleChess one is hilarious, trust me
"Tricksy Wolves"
"Chess"
"Agorm's map rules"

And... while I'm up and messing with this, here are some replays. The SimpleChess one is hilarious, trust me

"Tricksy Wolves"
"Chess"
"Agorm's map rules"
Check this out! We now have a fairly good AI player! Ultra-sweet!
Get NTAI 7.5 from here...
Unzip this to your NTAI folder.
Get NTAI 7.5 from here...
Unzip this to your NTAI folder.
Two interesting demos.
Andreask won this one, with a nasty use of Wolves. I caught on waaaay too late
Good fun.
I won this one, but by default. I would've lost, I think, but got lucky when my advance caught his Lord off-guard. Still, watch how I defended myself- the Spires waaaaay more than pay for themselves against people who rush Knight blobs.
Spec'd a couple of games this morning, and saw some interesting things. Mainly, it appears that people are catching on to how things work, slowly but surely.
Andreask won this one, with a nasty use of Wolves. I caught on waaaay too late

I won this one, but by default. I would've lost, I think, but got lucky when my advance caught his Lord off-guard. Still, watch how I defended myself- the Spires waaaaay more than pay for themselves against people who rush Knight blobs.
Spec'd a couple of games this morning, and saw some interesting things. Mainly, it appears that people are catching on to how things work, slowly but surely.
Last edited by Argh on 28 Mar 2006, 12:52, edited 1 time in total.
Been busy with other, Spring-related things over most of this week. I only have so much time available, and I have to sleep sometime 
That said, I should have some new screens coming soon. I've done a bunch of things, like finally give the NANO race a custom icon, fixed the fire angles for several of the units so that they're using better cones, and other little things.
0.35b is currently being tested, and will be released when I have the units I want done ready. I'm not really in a big hurry, though- 0.34b is nicely balanced and quite fun, and once 0.35b is done, we'll have another week of polishing/rebal before the mess will be cleaned up, no doubt.

That said, I should have some new screens coming soon. I've done a bunch of things, like finally give the NANO race a custom icon, fixed the fire angles for several of the units so that they're using better cones, and other little things.
0.35b is currently being tested, and will be released when I have the units I want done ready. I'm not really in a big hurry, though- 0.34b is nicely balanced and quite fun, and once 0.35b is done, we'll have another week of polishing/rebal before the mess will be cleaned up, no doubt.