LUPS is mostly designed to do things the spring engine cant- santa hats, wobbly fusion effects etc.Pxtl wrote:I can't help but notice one thing: Spring has this hugely complicated, impressive explosion generator for special effects... and CA devs say "screw it, we'll roll our own in Lua". Am I getting this straight?
Funny how things seem to work out that way so often now.
Balanced Annihilation V5.91
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el_matarife
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Peewees can though.Sleksa wrote:Flash cant climb the hills zippers can.MR.D wrote:Well at least now Zipper almost = Flashtank.
Still cheaper and more effective just to build a lvl-1 factory and spam flashtanks.
its a situational unit, and the situations where it is needed are very rare, but it doesnt mean its useless.
dont talk bullshit about noize and advertise your own carbon copies in this thread.DZHIBRISH wrote:lol.i made a mod based on tia balance cause i understood that tia has a superioir balance and i didnt let tired's attitude effect my judgment..i only cared about balance not the modder..and his balance was and still is superior to basd random patching...
besides you i see no other people who say your mod is any better than ba, so either you are wrong or a lot of people are wrong, and im pretty fucking sure which one it is.
only this time your new cool operating system is based on windows, and you are the only one hailing it as the best thing since sliced breadDZHIBRISH wrote:i only spoke of my mod cause otherside mentioned it...
well i dont see many mods being played does it mean ba is better than them all?no..just like windows is not the best operating system but most people still use it...
True...also, Fatboy still needs 4-5 direct hits to kill a stumpy and 2 for an LLT...yeah i know it has big aoe and ofc it doesn't need gollie stats blah blah but i mean come on...an LLT? Even Banisher (which is a multi-purpose support unit with mediocre damage) can take down an LLT with one hit (and from more far away and with better accuracy due to tracking too).Wisse wrote:That flap animation on hammer is so annoying...
Last edited by Klopper on 06 Dec 2007, 17:37, edited 1 time in total.
Metal generators are still too annoying to use. Even spacing them four times isn't enough to prevent them from chaining - that's more than metal makers need.
I recommend reducing the explosion a bit, or upping the hit points.
It also feels like their cloaking ability is near worthless since it costs 60 energy. Put it at 20 or so and it might get used.
I recommend reducing the explosion a bit, or upping the hit points.
It also feels like their cloaking ability is near worthless since it costs 60 energy. Put it at 20 or so and it might get used.
Arm vs arm ye. But hammer vs thud = phail. It could be just my mistake for not using rocos in that case. Couse you can't stop thuds with anything else.
MM are perfect. They give you free M ffs.
Arm T2 bots still suck hard. I hate you all Core fanboys. All you have to make is 1 sumo 1 goli or 1 krow to win -.-
MM are perfect. They give you free M ffs.
Arm T2 bots still suck hard. I hate you all Core fanboys. All you have to make is 1 sumo 1 goli or 1 krow to win -.-

