Open Source Realtime Strategy Game Engine
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Post by NOiZE » 11 Aug 2007, 15:45
Sleksa wrote: OH-MY-GOD-ITS-SO-HARD-TO-HIDE-MY-COMMANDER ((
Post by manored » 11 Aug 2007, 17:11
Post by Neddie » 11 Aug 2007, 18:24
Post by KDR_11k » 11 Aug 2007, 18:38
manored wrote:Personally I think that decoy commanders should be made real commanders, altough that could create problems like "combomb storms" I think its still worth a try.
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