Suggestion: Comm Ends as default - Page 6

Suggestion: Comm Ends as default

Various things about Spring that do not fit in any of the other forums listed below, including forum rules.

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NOiZE
Balanced Annihilation Developer
Posts: 3984
Joined: 28 Apr 2005, 19:29

Post by NOiZE »

Sleksa wrote:
OH-MY-GOD-ITS-SO-HARD-TO-HIDE-MY-COMMANDER :(((
;-;-;-;-;-;-;-;-;-;-;-;-;-;


This game is soooo hard T_T
manored
Posts: 3179
Joined: 15 Nov 2006, 00:37

Post by manored »

Its because everone else is too good... :)
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Neddie
Community Lead
Posts: 9406
Joined: 10 Apr 2006, 05:05

Post by Neddie »

Hard games make life a little more fun. Next?
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KDR_11k
Game Developer
Posts: 8293
Joined: 25 Jun 2006, 08:44

Post by KDR_11k »

manored wrote:Personally I think that decoy commanders should be made real commanders, altough that could create problems like "combomb storms" I think its still worth a try.
OMG SupCom SCU!
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