Absolute Annihilation 1.5 - Page 9

Absolute Annihilation 1.5

All game release threads should be posted here

Moderator: Moderators

Locked
User avatar
Quanto042
Basically OTA Developer
Posts: 778
Joined: 22 Feb 2006, 03:01

Post by Quanto042 »

no they weren't, i've never succesfully spammed flashes, and i've always backed them up with supporting long range units. People who loose to flash spam simply made several fundimental mistakes early game. (I myself have been caught with my pants down by ten or twenty flashes, and i sucked it up and took the raping. Because i LEARNED from my mistake.)
User avatar
Machiosabre
Posts: 1474
Joined: 25 Dec 2005, 22:56

Post by Machiosabre »

you might be better of quitting while you're ahead :lol:
User avatar
Day
Posts: 797
Joined: 28 Mar 2006, 17:16

Post by Day »

indeed
User avatar
Cabbage
Posts: 1548
Joined: 12 Mar 2006, 22:34

Post by Cabbage »

I suggest all the people who havn't been making silly game breaking suggestions pool their resources together and and construct some sort of "n00b defence system" and gift it to caydr, that way we'll no longer have to worry about him being influenced by these fools, as if they venture too close they'll get pwned its defensive guns. perhaps we can use these new "kill a golly in a couple of shots" HLT's with a couple of these new fangled improved annies which have "needed to be buffed up" for the task.

I'll go start on the designs...
User avatar
Caydr
Omnidouche
Posts: 7179
Joined: 16 Oct 2004, 19:40

Post by Caydr »

http://en.wikipedia.org/wiki/Rambo

I like this bit:
In popular culture, the name has become an eponym for a 'tactic' of mindless aggression.
Someone who is fighting alone in a difficult situation, or being brave and stupid is often described as "being a Rambo".
Last edited by Caydr on 30 May 2006, 15:33, edited 1 time in total.
User avatar
krogothe
AI Developer
Posts: 1050
Joined: 14 Nov 2005, 17:07

Post by krogothe »

Image
soon...
User avatar
Day
Posts: 797
Joined: 28 Mar 2006, 17:16

Post by Day »

burn the heretics
User avatar
Quanto042
Basically OTA Developer
Posts: 778
Joined: 22 Feb 2006, 03:01

Post by Quanto042 »

Cabbage wrote:I suggest all the people who havn't been making silly game breaking suggestions pool their resources together and and construct some sort of "n00b defence system" and gift it to caydr, that way we'll no longer have to worry about him being influenced by these fools, as if they venture too close they'll get pwned its defensive guns. perhaps we can use these new "kill a golly in a couple of shots" HLT's with a couple of these new fangled improved annies which have "needed to be buffed up" for the task.

I'll go start on the designs...

Rofl, i'll quit while i'm ahead! 8)
User avatar
Cabbage
Posts: 1548
Joined: 12 Mar 2006, 22:34

Post by Cabbage »

Image

Okay, iv'e started the design....

Has anyone got a spanner (wrench, for all you in the colonies ^^)?
Last edited by Cabbage on 30 May 2006, 15:46, edited 1 time in total.
User avatar
Drone_Fragger
Posts: 1341
Joined: 04 Dec 2005, 15:49

Post by Drone_Fragger »

I would actually be offended if I was in that picture.
User avatar
ginekolog
Posts: 837
Joined: 27 Feb 2006, 13:49

Post by ginekolog »

dont talk trash in this topic plz, go in sandbox or offtopic forum.

Imho AA lvl2 ktbots are not needed but if u include them make sure they are not too good.. let them be beefed up slashers. (and more efficient for cost) So just basic AA support.

if u need AA use fighters, thats their role ffs and they are good at it. (yes they pass mountains)
User avatar
Quanto042
Basically OTA Developer
Posts: 778
Joined: 22 Feb 2006, 03:01

Post by Quanto042 »

ginekolog wrote: if u need AA use fighters, thats their role ffs and they are good at it. (yes they pass mountains)
Best thing anyone could have said. Period.
User avatar
Guessmyname
Posts: 3301
Joined: 28 Apr 2005, 21:07

Post by Guessmyname »

Min3mat wrote:(they're like zombies! they...just...keep...coming)
Excellent...

*turns to workers at zombification plant*
Keep up the good work people! If they can overrun AA, they can overrun the world...
User avatar
Min3mat
Posts: 3455
Joined: 17 Nov 2004, 20:19

Post by Min3mat »

/me calls a mod to edit the last 2 odd pages of spam
Leaderz0rz
Posts: 100
Joined: 07 Feb 2006, 21:35

Post by Leaderz0rz »

Anyways I don't think it much matters if you add more AA bots since air is usless after you use it once.
User avatar
Min3mat
Posts: 3455
Joined: 17 Nov 2004, 20:19

Post by Min3mat »

yeah...of course...
air IS better for surprises but AIR SCOUTS are USEFUL TO THE EXTREME
SCOUT his ATTACK
if it has AA attack the AA with land units then pummel it (or just take ou the assault units not the AA)
if it doesnt have AA ATTACk and you will find it very USEFUL
Leaderzorz? or teh n00bz0r5?
User avatar
Comp1337
Posts: 2434
Joined: 12 Oct 2005, 17:32

Post by Comp1337 »

also, using air as second factory is the best thing since cheese.
Faster than t2, cheaper, and often effective as hell.
User avatar
NOiZE
Balanced Annihilation Developer
Posts: 3984
Joined: 28 Apr 2005, 19:29

Post by NOiZE »

Caydr wrote:Ok, I'll fix that sub problem.
Please set them back to normal depth! on some maps (sands of war) they just get digged in
User avatar
Caydr
Omnidouche
Posts: 7179
Joined: 16 Oct 2004, 19:40

Post by Caydr »

I'll be completely honest with you. I don't remember exactly what my changes have been to Annihilators, but I'm pretty sure that I haven't weakened them. If anything I've made them stronger.

http://ta-aa.sourceforge.net/modweb/units_armanni.html
http://ta-aa.sourceforge.net/modweb/wea ... LATOR.html

The damage is now a whopping 5,000 per shot, and almost twice that against superweapons. That's compared with 2,500 in OTA. Goliaths now have nearly 6,000 HP, compared with something like 2000 in OTA.
Sleksa wrote:mavericks should ride fidos.
Actually that's quite brilliant. That'd be a great joke unit ^^
Egarwaen
Posts: 1207
Joined: 27 Feb 2006, 21:19

Post by Egarwaen »

Min3mat wrote:if it has AA attack the AA with land units then pummel it (or just take ou the assault units not the AA)
Or use Strat Bombers to pick off targets of opportunity.

Or use Krows/Blades.

Or use EMP Bombers.

Or...
Locked

Return to “Game Releases”