(I m working with the newes map creator including geovent.bmp and all the other stuff, so i dont think that this is the reason)
- created a texturemap with 15360² (works)
- created a heightmap 1921² (works)
- created a metalmap 1921² (works)
- created a featuremap 1920² (doesnt work)
the featuremap is all black (0, 0, 0 RGB). Only 5 geovents shall be on the map therefore i put 5 (0, 255, 0 RGB) green spots on the map. When the compiler runs at the end it writes 0 features and in game there is no geovent.
Am i missing something? I know that for some features you need to create a map folder with some features in it, but as far as i know, you dont need that for geos. The should work the way i did or not?
I have no plan what to do and without geos, the map is not finished
