The metal spots work on BA/BAR and MF, but do not work on ZK.
I renamed the mex spot file because it now includes geothermal spots as well because a gadget uses that to figure out where to put the geothermal decals.
You could fix it game-side for all my maps by modifying Luarules/Gadgets/mex_spot_finder.lua to be compatible with both file names
Code: Select all
local MAPSIDE_METALMAP = "mapconfig/map_metal_layout.lua"
local ALT_MAPSIDE_METALMAP = "mapconfig/map_resource_spot_layout.lua"
...
local mapConfig = VFS.FileExists(MAPSIDE_METALMAP) and VFS.Include(MAPSIDE_METALMAP) or false
if not mapConfig then
mapConfig = VFS.FileExists(ALT_MAPSIDE_METALMAP) and VFS.Include(ALT_MAPSIDE_METALMAP) or false
end
seems easier than me fixing/reuploading 15 or so maps :)
(no ares there's no conspiracy here)