Improved Graphics, Bulldog Tanks

Improved Graphics, Bulldog Tanks

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Ares
Balanced Annihilation Developer
Posts: 468
Joined: 19 Mar 2011, 13:43

Improved Graphics, Bulldog Tanks

Post by Ares »

Hi BA community: screenshot of improved graphics next update, running on Spring 105

Image

Wasn't able to post to BA forum recently because some BAR admin stealth banned me from BA forum without any warnings. But happy to be back and thanks to Zow for keeping everyone updated while I was gone.
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bulldog.png
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Forboding Angel
Evolution RTS Developer
Posts: 14670
Joined: 17 Nov 2005, 02:43

Re: Improved Graphics, Bulldog Tanks

Post by Forboding Angel »

Accountants. The patron saint of bulldogs.
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PicassoCT
Journeywar Developer & Mapper
Posts: 10416
Joined: 24 Jan 2006, 21:12

Re: Improved Graphics, Bulldog Tanks

Post by PicassoCT »

Looks sweet.
Ares
Balanced Annihilation Developer
Posts: 468
Joined: 19 Mar 2011, 13:43

Re: Improved Graphics, Bulldog Tanks

Post by Ares »

second screenshot (zoom in)

Image
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Beherith
Moderator
Posts: 5088
Joined: 26 Oct 2007, 16:21

Re: Improved Graphics, Bulldog Tanks

Post by Beherith »

Youre welcome!
Ares
Balanced Annihilation Developer
Posts: 468
Joined: 19 Mar 2011, 13:43

Re: Improved Graphics, Bulldog Tanks

Post by Ares »

You are welcome for copying BA and banning it from its own server so you could break GPL and make donations for BAR.
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Beherith
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Posts: 5088
Joined: 26 Oct 2007, 16:21

Re: Improved Graphics, Bulldog Tanks

Post by Beherith »

You have your timelines mixed a bit buddy, as I was BA/BA:R developer between approximately 2011-2014. Im a BAR dev since 2020

But thats ok, anything is fine in your confused head as long as it supports your artificial narrative.

Congratulations on making a git commit too!
Ares
Balanced Annihilation Developer
Posts: 468
Joined: 19 Mar 2011, 13:43

Re: Improved Graphics, Bulldog Tanks

Post by Ares »

Yes, you are a good BA player and Dev, just like Floris. We played together thousands of times in my years playing BA.

BA has always been developed by TA fans, however for the first time in BA's entire history you are now releasing widgets privately specifically to avoid helping BA. I appreciate the work you have already done, but it is sad to see your change of heart because you were always one of my favourite BA devs.

Did Iceuicks tell you to remove GPL from widgets?
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Beherith
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Joined: 26 Oct 2007, 16:21

Re: Improved Graphics, Bulldog Tanks

Post by Beherith »

No, IceXuick did not ask me to not put this under GPL. See: viewtopic.php?p=599180#p599180
Ares
Balanced Annihilation Developer
Posts: 468
Joined: 19 Mar 2011, 13:43

Re: Improved Graphics, Bulldog Tanks

Post by Ares »

When BAR copy pasted BA it didn't get immunity from BA's GPL license. Widgets and shaders are GPL regardless of your personal hatred against us. Let IceXuick know, thanks.

User was warned for this & similar posts Felony 11.

User recieved mandatory minimum ban for too many warnings in short time period. (Silentwings)
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Beherith
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Joined: 26 Oct 2007, 16:21

Re: Improved Graphics, Bulldog Tanks

Post by Beherith »

When BAR copy pasted BA it didn't get immunity from BA's GPL license. Widgets and shaders are GPL regardless of your personal hatred against us. Let IceXuick know, thanks.
Shaders don't fall under GPL, according to my interpretation.

I have no beef with anyone in the BA community, its purely and only you. Don't try to envelope my disdain for you specifically into something it is not.

I respect the people who still play BA, and would never, and did never do anything to hinder their enjoyment of the game.

I am not your personal messenger either.
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