Random WIP 2016

Random WIP 2016

Share and discuss visual creations and creation practices like texturing, modelling and musing on the meaning of life.

Moderators: MR.D, Moderators

User avatar
FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6186
Joined: 29 Apr 2005, 01:14

Random WIP 2016

Post by FLOZi »

Not sure if worthwhile splitting to 2016?

Anywho, I'm rusty!

Image

p.s. A lot of potential mirroring not done - that is intentional due to asymmetrical colour schemes!
0 x

User avatar
AF
AI Developer
Posts: 20678
Joined: 14 Sep 2004, 11:32

Re: Random WIP 2015+

Post by AF »

+1 to 2016
0 x

User avatar
PicassoCT
Journeywar Developer & Mapper
Posts: 10322
Joined: 24 Jan 2006, 21:12

Re: Random WIP 2015+

Post by PicassoCT »

Oh, the activity curve points toward content-convection? Push all the changes.

Image
Attachments
GuessWhat-this-is.jpg
(35.14 KiB) Not downloaded yet
0 x

User avatar
code_man
Posts: 260
Joined: 19 Jan 2014, 13:10

Re: Random WIP 2015+

Post by code_man »

Giant cute anime led cat of death?
0 x

User avatar
PicassoCT
Journeywar Developer & Mapper
Posts: 10322
Joined: 24 Jan 2006, 21:12

Re: Random WIP 2015+

Post by PicassoCT »

debug display of attractor path and particles swinging around it?
0 x

User avatar
Anarchid
Posts: 1383
Joined: 30 Nov 2008, 04:31

Re: Random WIP 2015+

Post by Anarchid »

Marked UV seams? Clean UV's?

To dispel the feeling of order, he comes

Image
0 x

User avatar
PicassoCT
Journeywar Developer & Mapper
Posts: 10322
Joined: 24 Jan 2006, 21:12

Re: Random WIP 2015+

Post by PicassoCT »

Could you train a neural network to paint similar styled uvw-pictures?
0 x

SpikedHelmet
MC: Legacy & Spring 1944 Developer
Posts: 1948
Joined: 21 Sep 2004, 08:25

Re: Random WIP 2015+

Post by SpikedHelmet »

TFW spurts of hyper-activity

Image

I made a 'system' where I can easily swap out colour schemes by overlaying colours or patterns onto a base underlying detail texture. These really only showcase solid colour changes but I can do camo patterns and stuff as well:

Image

Hoping to motivate Flozi/someone into making some sort of in-game/lobby scheme chooser as all this is is a way for me to quickly make new patterns and colour schemes in Paintshop. I know you have something Smoth, I need to investigate it as I don't know much about it. For example can it do camo patterns?
0 x

hokomoko
Spring Developer
Posts: 592
Joined: 02 Jun 2014, 00:46

Re: Random WIP 2015+

Post by hokomoko »

So much wow!
0 x

gajop
Moderator
Posts: 3031
Joined: 05 Aug 2009, 20:42

Re: Random WIP 2016

Post by gajop »

It's 2016 - moved to new thread

Also random pic to justify post
Image
0 x

SpikedHelmet
MC: Legacy & Spring 1944 Developer
Posts: 1948
Joined: 21 Sep 2004, 08:25

Re: Random WIP 2016

Post by SpikedHelmet »

gajop wrote:It's 2016 - moved to new thread

Also random pic to justify post
Image
Make me a map pls ;_:
0 x

User avatar
FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6186
Joined: 29 Apr 2005, 01:14

Re: Random WIP 2016

Post by FLOZi »

Image

I love Draconis, it's like Red Dwarf had babies.
0 x

User avatar
bobthedinosaur
Blood & Steel Developer
Posts: 2695
Joined: 25 Aug 2004, 13:31

Re: Random WIP 2016

Post by bobthedinosaur »

wow. spikes those vehicles look pretty awesome.
0 x

Orfelius
Posts: 103
Joined: 17 Nov 2014, 20:57

Re: Random WIP 2016

Post by Orfelius »

I am sorry behe but there is absolutely no chance that BAR will be the nicest looking game once it finally comes out.
MC:L blows it right out of the water.

Also... is that... normal painting gajop? O_O
0 x

User avatar
smoth
Posts: 22300
Joined: 13 Jan 2005, 00:46

Re: Random WIP 2015+

Post by smoth »

SpikedHelmet wrote:For example can it do camo patterns?
yep since 2013.
0 x

User avatar
PicassoCT
Journeywar Developer & Mapper
Posts: 10322
Joined: 24 Jan 2006, 21:12

Re: Random WIP 2016

Post by PicassoCT »

Cu when you get there.
Image
Attachments
LorenzAttractor.jpg
(167.84 KiB) Not downloaded yet
0 x

User avatar
jK
Spring Developer
Posts: 2299
Joined: 28 Jun 2007, 07:30

Re: Random WIP 2016

Post by jK »

0 x

User avatar
smoth
Posts: 22300
Joined: 13 Jan 2005, 00:46

Re: Random WIP 2016

Post by smoth »

that looks really cool
0 x

User avatar
PicassoCT
Journeywar Developer & Mapper
Posts: 10322
Joined: 24 Jan 2006, 21:12

Re: Random WIP 2016

Post by PicassoCT »

What texture/shader is attached to the new inside parts?
0 x

Kloot
Spring Developer
Posts: 1867
Joined: 08 Oct 2006, 16:58

Re: Random WIP 2016

Post by Kloot »

Same as those used to (default-)draw the model.
0 x

Locked

Return to “Art & Modelling”