feature request: share TS between rapid tags
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- Silentwings
- Posts: 3720
- Joined: 25 Oct 2008, 00:23
feature request: share TS between rapid tags
Would it be possible for game devs to specify somehow that the same TS values are used for both their -test and -stable versions? This would make large scale testing of new engines (which often require new game versions too) much more appealing for players.
- Silentwings
- Posts: 3720
- Joined: 25 Oct 2008, 00:23
Re: feature request: share TS between rapid tags
Thank you :)
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- Posts: 823
- Joined: 21 Oct 2008, 02:54
Re: feature request: share TS between rapid tags
Someone had already patch it?
Re: feature request: share TS between rapid tags
SLDB just uses regular expressions on the game name to recognize a TS enabled game and decide which set of TS values must be applied. By default, only non-test games are TS-enabled, because the outcome of test games might not be useful to compute TS values. That's why the regular expression for BA was initialized to a value which filters out test games:
Yesterday BrainDamage told me it would actually be better to use TS for test games too, so I modified BA regular expression to include test games:
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Code: Select all
^Balanced Annihilation V[0-9]+\.[0-9]+$
Code: Select all
^Balanced Annihilation (V[0-9]+\.[0-9]+|test-[0-9]+)$