7 starting points for the 7 islands, size 22*22.
- This V4 fixes beginners' bugs ! (Thanks to Dansan, Silentwings and Abma !)
Metal fixed to 2,14 on entire each island with a radius of 100, - The V5 fixes the ugly minimap to a nicer one !
- The V6 fixes ugly texture due to an error from me in compilation : Texture format used was bad (BMP) instead of (PNG),
- The V6.1 removes the ugly shadow round each isle, metal ressource is almost the same extraction than original TA map, then metal ressouce is now in water too.
- The V7.1 (Thanks to Anarchid, 1v0ry_k1ng, qray, Orfelius, and Forboding Angel for their ideas) is a redo from start version, from original TA map, not from the map that has been already made from spring.
Here some new things as original TA map :
- Metal on isles is extracted to 2,3 and in water 2,5,
- Isles edges are in accordance now,
- Water map is dark-blue. - The V7.2 is the final version, total OTA map rework from scratch for being the same with small feature of modernity : Little specular texture/effect added, and metal ressource review (Radius = 10).
- The V7.3 fixes New water depth to 60, new F4 metal map less shiny, new metal extraction (impossible to do better fix than original) : 2,3 / 2,6.





You can download it on SpringFiles.
Related old-topic over there.
Have fun !
