So the other players see the other player's units in the theme the other player selected?smoth wrote:The widget does communicate to a synced gadget the player's color scheme selection.
smoth's junk.
Moderators: MR.D, Moderators
Re: smoth's junk.
OK, so no camouflage :)
Re: smoth's junk.
Yes. So if you were in a game with me, and decided to change your color scheme, I would see that in real time, say you went from "jimbob" to "purple people eater" to "super green" I would see each time you change AND it would stay for the duration of the match. I even save scheme selection and load it. So if you were jimbob last match, it will by default load jimbob!
Re: smoth's junk.
yeah forb has a working version in evo and all of that. I was going to help him get that, lups and his unit tooltips updated but honestly, the drama on this site as of late leaves me somewhat listless and I really cannot find a motivation to do anything related to spring.
Of course, I keep looking at pictures of other people's mech designs on deviant art and honestly, I feel like mine are kinda crap.
Of course, I keep looking at pictures of other people's mech designs on deviant art and honestly, I feel like mine are kinda crap.
Re: smoth's junk.
Oh, yeah wow, you are totally right on that. Just played Deviant aRTS yesterday, spring and your game sure will never hold up to photoshooped paintings and renderings.
Perfection is the enemy of good things. Do not cool-elabarote with the enemy.
Perfection is the enemy of good things. Do not cool-elabarote with the enemy.
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- Posts: 24
- Joined: 15 May 2014, 23:27
Re: smoth's junk.
Those are some unique and wonderful models and textures, great job with the coding too, being able to change your colors and customize your units in game sounds awesome!
Re: smoth's junk.
I was half the way to reporting, when it hit me, that they have hit me. Not directly. But by missthrusting short messages.nightovizard wrote:Those are some unique and wonderful models and textures, great job with the coding too, being able to change your colors and customize your units in game sounds awesome!
Do not let the spammers win, the moment they become a pawlowian reflex against everything to template, to generic, to -------, they are in your head... in your head.. zoombie...
TL;DR
Yes, you are right, this thread is awesome. And smoth will kick my ass for derailing.
Re: smoth's junk.
So I had a nasty headache a few days ago and my eyes are still wonky 3 days later so I am not staying on the computer for fear of eyes strain triggering another headache. So I am away for a bit.
Re: smoth's junk.
What strange calendar-date format is this, were a bit represents a couple of days?
Re: smoth's junk.
Well, I am up right now. Been spending much of the week outside in the garden trying to stay away from anything that would strain my eyes
Re: smoth's junk.

shame this shit is only half-way done in the engine. Would be swank if I could use it on select features.
Re: smoth's junk.
that 4 legged walker thingy will shoot through the legs when trying to fire at short vehicles or lower ground.
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I am aware, you guys don't seem to really mind it in any other spring module..
it is a test unit etc.
it is a test unit etc.
Re: smoth's junk.
really nice
Re: smoth's junk.
I luve beeing yelled at by a virtual entity - who is trying to hide that somebody else screwed up.
Nothing as good as thuna-tinned emotions :)
Nothing as good as thuna-tinned emotions :)
Re: smoth's junk.
[*]our system failed(if I can intercept the lua error echo)PicassoCT wrote:I luve beeing yelled at by a virtual entity - who is trying to hide that somebody else screwed up.
[*]you cannot do that(say when a timer is up)
[*]how did you even GET HERE!?!?(something screwed up no idea how)
[*]you are trying to exploit the system I see(probably put this for areas where someone might have found an exploit and I am forced to block that exploit)