Juno metal cost per shot

Juno metal cost per shot

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Johannes
Posts: 1265
Joined: 17 Sep 2010, 15:49

Juno metal cost per shot

Post by Johannes »

I never got what the issue with the old Juno was. It was the only reliable solution to clearing minefields fast. Even if it still does that, the m cost per rocket makes it much more expensive for the job.

The anti-scout thing seems awfully gimmicky in comparison.

Split from 7.76 thread.
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Silentwings
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Joined: 25 Oct 2008, 00:23

Re: BA 7.76 Released!

Post by Silentwings »

@Johannes, it's not "by comparison", juno keeps all its old features.
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Johannes
Posts: 1265
Joined: 17 Sep 2010, 15:49

Re: BA 7.76 Released!

Post by Johannes »

As I said the cost increase is what invalidates it for most mineclearing duty. It was damn expensive for mineclearing even before the change (but then so are all other mineclearing solutions, apart from minelayer which in turn is very easily killed).
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Silentwings
Posts: 3720
Joined: 25 Oct 2008, 00:23

Re: BA 7.76 Released!

Post by Silentwings »

For info to anyone reading the thread; Juno missile cost increase was 15 months ago, not related to changelog of 7.76.
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