Yes, we cant!
Journeywar
Moderators: Moderators, Content Developer
Re: Journeywar
Yes, we cant!
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Re: Journeywar
they remind me of the deathtrap plants from albion...


Re: Journeywar
god i loved the hell out of that gamerattle wrote:they remind me of the deathtrap plants from albion...
Re: Journeywar
changed the legs a bit.. still find them decent though..

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Re: Journeywar
http://springfiles.com/spring/games/jw-alphav-0003
some newer version.. has bugs though.. so be carefull
some newer version.. has bugs though.. so be carefull
Re: Journeywar
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Re: Journeywar
Well, its op-viciously not scripted yet, so no gushing blood fountains, no last crawlinganimations (+ knorkes bloodtrail decal :)
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Re: Journeywar
As pressureline stated right.. i need to introduce the concepts of my game. Otherwise fun is bound to not happen.
So i made a loadscreen, and plan to do some more.

Criticism? Please speak right into this pipe-microphone, which looks suspiciously like a pumpgunbarrel.
So i made a loadscreen, and plan to do some more.
Criticism? Please speak right into this pipe-microphone, which looks suspiciously like a pumpgunbarrel.
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Re: Journeywar
*indefinitely
*luxury
*apartments
*luxury
*apartments
Re: Journeywar
Thanks for the typo corrections :D
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Re: Journeywar
Code: Select all
unNeg(((((math.ceil(math.sqrt((xCoord-halfLife)^2+ (zCoord-halfLife)^2))-(inRange-halfLife))*-1)+totalRange)*((EndHeight-StartHeight)/totalRange)))+ StartHeight
it grows on you
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Re: Journeywar
that looks awesome!
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Last edited by smoth on 11 Sep 2012, 19:14, edited 1 time in total.
Re: Journeywar
now I get it.... this is mutant goatse man and he's got an old bottle of wine stuck in his bottocks!PicassoCT wrote:
Well, its op-viciously not scripted yet, so no gushing blood fountains, no last crawlinganimations (+ knorkes bloodtrail decal :)
Re: Journeywar
Its his fucking gallium-galle.. it wiggles and sprays predator green liquids ...
:)
I have goatse in there allright, but not so obviously :D
:)
I have goatse in there allright, but not so obviously :D
Re: Journeywar
zomg greenz peniz lolz
Breaking News from Box Newz:
People who played JW has been traumatized by a giant walking pieces of flesh. 1826 People where at policestation claiming to see giant flying putrefacted dragons with opened body without leaving any trail of blood... now we will let yours a advertisement of our sponsorz:
http://www.youtube.com/watch?v=fh8VfFH7 ... age#t=280s
Breaking News from Box Newz:
People who played JW has been traumatized by a giant walking pieces of flesh. 1826 People where at policestation claiming to see giant flying putrefacted dragons with opened body without leaving any trail of blood... now we will let yours a advertisement of our sponsorz:
http://www.youtube.com/watch?v=fh8VfFH7 ... age#t=280s
Re: Journeywar
Well, i thought.. what if i overdo it.. make the Centrail aka Combine to evil. I mean.. there is a point where it becomes slapstick.. so i took a slight turn - and present to you a "Alternative Energy Source on a biological basis, that will raise the moral reputation of the Universal Union (and should that not work out, at least its energy-level)".

The new ex-enemy reception area...
If your sniper drags enemy corpses to your industry bait buildings, they get dissassembled to become a guaranteed (green (if you are red/green colourblind)) energysource. Now thats what i call a afterlife, and if there is a moral of the story, its that not a single bit got wasted.
+ You can drag infantry with those harpoons there too.. soo bring out your dead.
The new ex-enemy reception area...
If your sniper drags enemy corpses to your industry bait buildings, they get dissassembled to become a guaranteed (green (if you are red/green colourblind)) energysource. Now thats what i call a afterlife, and if there is a moral of the story, its that not a single bit got wasted.
+ You can drag infantry with those harpoons there too.. soo bring out your dead.
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- Blackdutchie
- Posts: 71
- Joined: 12 Mar 2009, 20:41
Re: Journeywar
How is the Sniper's harpoon operated? I tried a while ago with the newest build then available but couldn't get my head around it.
basically a loading crane.. the crane arm is a a chain of elements, who read the ground beneath, and by some cases, estimate if the rope is going over the hill - or uses this one as a new heightmax- or if the transported good is hanging free. Ill upload it once its bugfree.. also want to add the sideway collisiondetection and delay first.. also optimization..
basically a loading crane.. the crane arm is a a chain of elements, who read the ground beneath, and by some cases, estimate if the rope is going over the hill - or uses this one as a new heightmax- or if the transported good is hanging free. Ill upload it once its bugfree.. also want to add the sideway collisiondetection and delay first.. also optimization..
Re: Journeywar
stranger and stranger with each passing update; cannot wait to try this
Re: Journeywar
How is the Sniper's harpoon operated? I tried a while ago with the newest build then available but couldn't get my head around it.
basically a loading crane.. the crane arm is a a chain of elements, who read the ground beneath, and by some cases, estimate if the rope is going over the hill - or uses this one as a new heightmax- or if the transported good is hanging free. Ill upload it once its bugfree.. also want to add the sideway collisiondetection and delay first.. also optimization..
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