Official OS X app for 32-bit Intel Macs?
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Official OS X app for 32-bit Intel Macs?
The Mac app and lobby that are currently available are 64-bit only. Any chance of a build that supports 32-bit Macs?
- danil_kalina
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Re: Official OS X app for 32-bit Intel Macs?
...but still 64-bit only. *sigh*
- danil_kalina
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Re: Official OS X app for 32-bit Intel Macs?
possible for 32 bit
we need just download another version of compiler.
What version of OSX do you have ?
we need just download another version of compiler.
What version of OSX do you have ?
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Re: Official OS X app for 32-bit Intel Macs?
Snow Leopard (10.6., on a first-gen Macbook with a Core Duo processor.danil_kalina wrote:possible for 32 bit
we need just download another version of compiler.
What version of OSX do you have ?
- danil_kalina
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Re: Official OS X app for 32-bit Intel Macs?
just wait)
- danil_kalina
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Re: Official OS X app for 32-bit Intel Macs?
try to run this version anyway and let me know.
NotaLobby
NotaLobby
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Re: Official OS X app for 32-bit Intel Macs?
Seems to still be a 64-bit executable (which means I don't even have the option of launching it). *pout*danil_kalina wrote:try to run this version anyway and let me know.
NotaLobby
- danil_kalina
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Re: Official OS X app for 32-bit Intel Macs?
you try to launch it, don't you ? Or you just saw two scary digits 64 and refuse to execute ?
- Forboding Angel
- Evolution RTS Developer
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Re: Official OS X app for 32-bit Intel Macs?
I think he means that he's on 32bit and can't launch it (32 bit platforms can't execute 64 bit, however, 64 bit generally can execute 32 bit).
Re: Official OS X app for 32-bit Intel Macs?
This is not true in general, but in special cases, like windows. If i remember correctly, they somehow pack the 32bit and the 64bit versions into a single file (for every library/executable). That is not the case on linux/unix & bsd, so i guess it is also not the case on OS X.Forboding Angel wrote:64 bit generally can execute 32 bit
... not that this is relevant for this topic.
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Re: Official OS X app for 32-bit Intel Macs?
Double-clicking on the NotaLobby app simply gets me an OSX error message "You can't open the application NotaLobby because it is not supported on this type of Mac."danil_kalina wrote:you try to launch it, don't you ? Or you just saw two scary digits 64 and refuse to execute ?
- danil_kalina
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Re: Official OS X app for 32-bit Intel Macs?
thanks, I will play a little with the compiler
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Re: Official OS X app for 32-bit Intel Macs?
Any word on the 32 bit app?
- danil_kalina
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Re: Official OS X app for 32-bit Intel Macs?
Trying to install Hackintosh 32 bit on VirtualBox, then install XCode and Qt.
If someone can help, do so, thanks
If someone can help, do so, thanks
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Re: Official OS X app for 32-bit Intel Macs?
I was hoping for a 32 bit app of Spring actually. My iMac is an Intel 1.8 CD and it refuses to even open. My 2.0 C2D Mini will open Spring but will crash as soon as I try to start a game. Are ALL integrated graphics cards not supported? I'd much rather play Spring on my iMac than my Mini.
Re: Official OS X app for 32-bit Intel Macs?
unsupported = expect a lot trouble to get it working and don't create a new forum thread each time you have troubles. First read existing threads, experiment with your config (spring & gfx driver!) ...Aledrinker wrote:Are ALL integrated graphics cards not supported?
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Re: Official OS X app for 32-bit Intel Macs?
Well putting that LoadingMT=0 in the spring file loads the game just fine on my Intel MacMini with a Nvidea Geforce 9400. I need a bigger map to really see how it runs though. As these are Apple machines, we really don't have a choice in what graphics driver we use.
Last edited by Aledrinker on 24 Jan 2012, 00:56, edited 1 time in total.
Re: Official OS X app for 32-bit Intel Macs?
About 32 bit Spring:
Now that NotaLobby also supports 32b, I will try to make a universal build very soon. I need to check for side effects.
Note however that SpringLobby will remain 64b only for the time being, as it is much more complex to get a universal build.
Finally, I'll need testers as I don't have a core duo. If you're willing to try thing out, please PM me with your config.
Now that NotaLobby also supports 32b, I will try to make a universal build very soon. I need to check for side effects.
Note however that SpringLobby will remain 64b only for the time being, as it is much more complex to get a universal build.
Finally, I'll need testers as I don't have a core duo. If you're willing to try thing out, please PM me with your config.
- danil_kalina
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