no idea, best to ask in #ca, makers of zklobby are there and also #springlobby for SL.Do lobbies support downloading .7zip files in their widget downloaders?
Metal spots v2
Moderator: Moderators
Re: Metal spots v2
Re: Metal spots v2
going to add this to my next map. we will see if I regret the decision.
Re: Metal spots v2

what is the lmf supposed to look like? I cba to figure it out right now.
i just disabled your disable so I could yo dawg.
- SirArtturi
- Posts: 1164
- Joined: 23 Jan 2008, 18:29
Re: Metal spots v2
Dude, take the one in Seths Ravine...
Re: Metal spots v2

same issue more broke up decal.
- SirArtturi
- Posts: 1164
- Joined: 23 Jan 2008, 18:29
Re: Metal spots v2
Hmm.. Some people reports having this problem:
http://img822.imageshack.us/img822/7089/screen00051.png
What could be the cause?
Seems like alpha channel isnt working...
Modside?
Mapside?
Clientside?
http://img822.imageshack.us/img822/7089/screen00051.png
What could be the cause?
Seems like alpha channel isnt working...
Modside?
Mapside?
Clientside?
Re: Metal spots v2
could it be that the textures are npot?
if it were that, it would mostly happen on older ATI cards.
... then again, which GFX problem would not have this property?
if it were that, it would mostly happen on older ATI cards.
... then again, which GFX problem would not have this property?
Re: Metal spots v2
Yes, those metal spots are 85*85, which is of course not power-of-two.
Re: Metal spots v2
mine aren't though...
so what can be done about the issue I am getting with this? Where effects and shots are rendered underneath?
so what can be done about the issue I am getting with this? Where effects and shots are rendered underneath?
Re: Metal spots v2
look at examples that do it right (team platter, zwszg's lua-terrain,...) and le fix.