include springsettings.cfg in infolog
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- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
include springsettings.cfg in infolog
I have a suggestion that I think will vet a lot of support from other gamedevs, and that is that I would like springsettings.cfg to be printed out at the end of infolog, properly commented as to the beginning and the end of it of course. Would be wonderful for troubleshooting.
Re: include springsettings.cfg in infolog
Please, no.
Re: include springsettings.cfg in infolog
will never happen.
we will also never use google accounts/auth for the forum and the lobby (and don't try to tell me you did not want to ask that next).
ask for both files (cfg file location is in infolog) or make some auto report tool that packs them together and sends them to you (btw, we have that plus much much more already, ask zydox).
we will also never use google accounts/auth for the forum and the lobby (and don't try to tell me you did not want to ask that next).
ask for both files (cfg file location is in infolog) or make some auto report tool that packs them together and sends them to you (btw, we have that plus much much more already, ask zydox).
Re: include springsettings.cfg in infolog
FLOZi wrote:Please, no.
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Re: include springsettings.cfg in infolog
Actually that's a good idea that I've never thought of, but in The same sentence, fuck you, eat a Dick. I'm tired of you being a Fucking douchebag out of nowhere for no good reason.hoijui wrote:will never happen.
we will also never use google accounts/auth for the forum and the lobby (and don't try to tell me you did not want to ask that next).
Lolsmoth, who has trouble even getting infologs from his reporters is going to get springsettings.cfg too. Lolz.
Re: include springsettings.cfg in infolog
everybody fuck the fucking fuck up ok?
Re: include springsettings.cfg in infolog
hmmmm could one do this via a widget/gadget printing out the necessary data at startup? Could one not print it out into a different file along with any other details?
Re: include springsettings.cfg in infolog
if the can find infolog they can find springsettings.Forboding Angel wrote:Lolsmoth, who has trouble even getting infologs from his reporters is going to get springsettings.cfg too. Lolz.
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Re: include springsettings.cfg in infolog
Well apparently only knorke qt and I see the value in this. That's fine.
Switching directions... How easy is the pastebin Ali to work with? Ideally for me, I could have an option on the launcher that basically sends the most recent infolog to pastebin, that would be nice.
@AF, now that you mention it, it may be doable. I'm not sure if lua has access to root install dir tho (because of the widget/gadget that lurker posted ages ago). Maybe that isn't relevant anymore.
Switching directions... How easy is the pastebin Ali to work with? Ideally for me, I could have an option on the launcher that basically sends the most recent infolog to pastebin, that would be nice.
@AF, now that you mention it, it may be doable. I'm not sure if lua has access to root install dir tho (because of the widget/gadget that lurker posted ages ago). Maybe that isn't relevant anymore.
Re: include springsettings.cfg in infolog
Why would you need this forb you game "has no bugs.."
All fun loving poking aside, yes you could generate better debugging stuff. I'd be willing to bet such things can be gotten pretty easily.
Also feature place poops to the base spring dir farb. Use you thinking cap and you've got what you need.
All fun loving poking aside, yes you could generate better debugging stuff. I'd be willing to bet such things can be gotten pretty easily.
Also feature place poops to the base spring dir farb. Use you thinking cap and you've got what you need.
Re: include springsettings.cfg in infolog
didnt support the idea, was just trying to prevent the thread going in the same direction as "lobby protocol aka porn porn"
---
You can not just pack everything into infolog.
Also if infolog is spammed with settings stuff, what file would you use to catch lua errors?
combining files is also possible with with .bat files that you so love
, I think it is something like
copy infolog.txt+springsettings.cfg combined_file.txt
reading springsettings.cfg by Lua works too:
That is with springsettings.cfg next to spring.exe
Did not test if you have it in "my documents\" or elsewhere.
Ideally you would first read infolog.txt to get the location of springsettings.cfg, it says
"using default configuration source "C:\Spiele\spring-0.82.7.1\/springsettings.cfg""
---
I think that is best. What if somebody needs ctrlpanel.txt, script.txt or other files?ask for both files (cfg file location is in infolog) or make some auto report tool that packs them together and sends them to you (btw, we have that plus much much more already, ask zydox).
You can not just pack everything into infolog.
Also if infolog is spammed with settings stuff, what file would you use to catch lua errors?
combining files is also possible with with .bat files that you so love

copy infolog.txt+springsettings.cfg combined_file.txt
reading springsettings.cfg by Lua works too:
Code: Select all
function widget:Initialize()
fh = io.open("springsettings.cfg","r")
while true do
line = fh.read(fh)
if not line then break end
Spring.Echo (line)
end
end
Did not test if you have it in "my documents\" or elsewhere.
Ideally you would first read infolog.txt to get the location of springsettings.cfg, it says
"using default configuration source "C:\Spiele\spring-0.82.7.1\/springsettings.cfg""
- Forboding Angel
- Evolution RTS Developer
- Posts: 14673
- Joined: 17 Nov 2005, 02:43
Re: include springsettings.cfg in infolog
I have users. Nuff said. Don't need bugs in the game if your users aren't always so bright.smoth wrote:Why would you need this forb you game "has no bugs.."

Re: include springsettings.cfg in infolog
We can easily work out what you want in sasi, Forb. The functionality to put all relevant files in a zip and upload that somewhere is already present in SL.