I don't want those people in spring anyway. Not only will they leave at the first sign of a map/new mod download, also its the kind of gamer that came into existence when consoles brought gaming to everyone. Its the kind of gamer 'arcade-mode' got invented for (which is ruining games till this day and will be ruining games for a long time to come). Its the kind of gamer that will fail in spring.
That is the STUPIDEST thing i have ever read.
Alot of people spend time browsing the internet out of boredom, id say it is probably the majority of people who will stumble upon* spring.
You eliminate that demographic and you're left with the minuscule advertising that spring has, and the people brought in through word of mouth (which tends to vary, in both size and quality)
As for "Leaving at the first sign of a new map/mod" well, look at MMO's, or the latest FPS. It happens, it happens everywhere no matter what you do.
>new MMO comes out
>plenty of players, lots of WoW people trying it out
>6 months later
>community has shrunken majorly as those who the game didnt catch move back. (However note: some do stay because the game suits them)
Note "didnt catch". We want as much advertisement for spring as possible, we WANT those players to atleast try the game. So what if they move on back to SC2 or supcom or whatever, atleast they tried. If we convert some players over, the more the merrier. So what if i didnt like X, Y, Z mod, i still play ZK and i atleast try to enjoy other mods.
Also your console rant is rather over used. why people complain about consoles is beyond me i have both, i find consoles are better for some things where as PC's others. Complaining that consoles "make gamers casual hurr" is rather biased, if you want to use the same reasoning i could complain that facebook is making the internet casual hurr (which it is if you use your definition of the word "casual" ).
Arcade mode was invented so PC/Console ports of arcade games could be played as they were in the arcade. (not because of some misplaced accusations about simplifying games)
If you want to complain about how games are "getting turned all casual and dumbed down hurr" then you need to look at what sells and what doesn't. Games are user friendly and simple to get more players to try it and get hooked.
to be honest you just sound incredibly frustrated that your super select and secret skills gaming club is opening its doors for new players by leveling the playing field avoiding over complicating things.
Its the same argument WoW players go through every update to the starter zones, or the same argument that the counter strike community went through when CS got advertised (or something i dont know the details of the CS one, was just the same "amg mah newbiz in mah gaems whered dey come from?")
*no reference to the website, and no i dont mean the majority of internet users. i mean the majority of people who find spring outside of advertising/WoM.