I don't know if this is a bug or just a non implemented feature, but right now if a holdsteady=true transport is carrying a upright=true passenger, the passenger remains upright during transport which can cause clipping and what not when the transport is on any kind of slope. Was this intended design or was this never a addressed when holdsteady was fixed?
If this isn't a bug than can we put this in the feature requests?
Maybe a bug? Holdsteady transports vs upright passengers.
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- bobthedinosaur
- Blood & Steel Developer
- Posts: 2702
- Joined: 25 Aug 2004, 13:31
Re: Maybe a bug? Holdsteady transports vs upright passengers.
yes, you canIf this isn't a bug than can we put this in the feature requests?

(but i don't know if its a bug or a missing feature)
Re: Maybe a bug? Holdsteady transports vs upright passengers.
So, is this a bug or a missing feature?
- bobthedinosaur
- Blood & Steel Developer
- Posts: 2702
- Joined: 25 Aug 2004, 13:31
Re: Maybe a bug? Holdsteady transports vs upright passengers.
Regardless if this is a bug or not holdsteady transports will ignore their passengers upright even if upright is forced off via script/ lua. This was tested on the 0.82.7.1
Can this please be moved to the feature section? I will also create a mantis post as a reminder of the issue.
Can this please be moved to the feature section? I will also create a mantis post as a reminder of the issue.