Random WIP 2006-2011 - Page 365

Random WIP 2006-2011

Share and discuss visual creations and creation practices like texturing, modelling and musing on the meaning of life.

Moderators: MR.D, Moderators

User avatar
yuritch
Spring 1944 Developer
Posts: 1018
Joined: 11 Oct 2005, 07:18

Re: Random WIP

Post by yuritch »

Image

Some WW2 boats, but currently not for Spring:1944 (as we don't have the nation that used them ingame).
User avatar
PicassoCT
Journeywar Developer & Mapper
Posts: 10454
Joined: 24 Jan 2006, 21:12

Re: Random WIP

Post by PicassoCT »

SpikedHelmet wrote:Image

Image

Image
(j)aw(drop)esome..
User avatar
PicassoCT
Journeywar Developer & Mapper
Posts: 10454
Joined: 24 Jan 2006, 21:12

Re: Random WIP

Post by PicassoCT »

If you picked up the CAN(NOT), i feel bad for you son, i got 99 layers, but the texture gets done.
Image

Unusuall post to WIP because of pride
Attachments
BlackGuard.jpg
(190.17 KiB) Downloaded 2 times
User avatar
MidKnight
Posts: 2652
Joined: 10 Sep 2008, 03:11

Re: Random WIP

Post by MidKnight »

Just felt like saying: happy 365, Random WIP thread! :mrgreen:
User avatar
FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6241
Joined: 29 Apr 2005, 01:14

Re: Random WIP

Post by FLOZi »

Image

Buoy oh buoy, I hate texturing.
User avatar
smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: Random WIP

Post by smoth »

looks very cool. Sea flag?
User avatar
FLOZi
MC: Legacy & Spring 1944 Developer
Posts: 6241
Joined: 29 Apr 2005, 01:14

Re: Random WIP

Post by FLOZi »

smoth wrote:looks very cool. Sea flag?
That was the original purpose of the model, but I have something else in mind now.
User avatar
PicassoCT
Journeywar Developer & Mapper
Posts: 10454
Joined: 24 Jan 2006, 21:12

Re: Random WIP

Post by PicassoCT »

It cant be the same thing i have. You can not steal your own intellectuel property... ;)
User avatar
SanadaUjiosan
Conflict Terra Developer
Posts: 907
Joined: 21 Jan 2010, 06:21

Re: Random WIP

Post by SanadaUjiosan »

PicassoCT wrote:It cant be the same thing i have. You can not steal your own intellectuel property... ;)
Tell that to John Fogerty.

But to be on topic, buoy looks cool Flozi. Wondering what your other idea is, kind of ominous now haha.
User avatar
knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Re: Random WIP

Post by knorke »

i almost made an unit editor to create keyframes for animation :/
Image
but i just got an epileptic seizure
User avatar
Wombat
Posts: 3379
Joined: 15 Dec 2008, 15:53

Re: Random WIP

Post by Wombat »

spasmolicious !
User avatar
Karl
Panzerstahl Developer
Posts: 746
Joined: 01 Apr 2010, 21:05

Re: Random WIP

Post by Karl »

is it also possible to make them move not so freely?
eg like very large decimal numbers wont appear
User avatar
bobthedinosaur
Blood & Steel Developer
Posts: 2702
Joined: 25 Aug 2004, 13:31

Re: Random WIP

Post by bobthedinosaur »

knorke, make a lock control to increase or decrease the movement increments.
User avatar
PicassoCT
Journeywar Developer & Mapper
Posts: 10454
Joined: 24 Jan 2006, 21:12

Re: Random WIP

Post by PicassoCT »

He sees them rollin,in spasms on the floor uncontrollin, headbanging and foamin.
User avatar
knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Re: Random WIP

Post by knorke »

problem was i was making things more complicated than they were
Image

the idea is that you run it as a unitscript for a unit you want to animate. then you "pose" it in a way you like and then do a second pose and it would somehow create the needed Move and Turn commands...

Image
User avatar
knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Re: Random WIP

Post by knorke »

Image

Image
"bitch, please"

Image

so you enter random wip and suddendly there is all those derping mechs
SpikedHelmet
MC: Legacy & Spring 1944 Developer
Posts: 1948
Joined: 21 Sep 2004, 08:25

Re: Random WIP

Post by SpikedHelmet »

I remember when this thread was a civilized, high-culture forum for the dissemination of art and creativity.

Image
User avatar
smoth
Posts: 22309
Joined: 13 Jan 2005, 00:46

Re: Random WIP

Post by smoth »

lol @ knorke
Image
User avatar
knorke
Posts: 7971
Joined: 22 Feb 2006, 01:02

Re: Random WIP

Post by knorke »

SpikedHelmet wrote:civilized, high-culture forum for the dissemination of art and creativity.

*picture of mean killing maschine*
That is not s44 either, is it? looks more modern?
User avatar
bobthedinosaur
Blood & Steel Developer
Posts: 2702
Joined: 25 Aug 2004, 13:31

Re: Random WIP

Post by bobthedinosaur »

spiked apparently thinks highly of his art, now that he gave up on spring and moved on to higher poly count games.
Locked

Return to “Art & Modelling”