Something I'd like to host sometime...

Something I'd like to host sometime...

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Felix the Cat
Posts: 2383
Joined: 15 Jun 2005, 17:30

Something I'd like to host sometime...

Post by Felix the Cat »

Okay, I'm 90% sure that this has already been mentioned by someone.

I'd like to host a game of Spring run as sort of a hybrid RTS/TBS (real time strategy/turn based strategy for those of you who are not acronymically inclined :wink:).

How this would work: The game is paused for some period of time (say, one minute). The players queue up orders for their units in this period of time. Then, the game runs for some period of time (say, two minutes). The players observe the results of their actions, but MAY NOT issue any orders to their units. The process repeats until game end.

Looking at ways to make this run smoother... it might work well as a shared-comm game, as once we get far into the game, all units may not be able to be ordered in the allotted time. Also, I'd imagine that the game could be run in ordinary realtime until the first shot is fired - then the pausing starts - this would get the game started faster.

Anyone interested?
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Min3mat
Posts: 3455
Joined: 17 Nov 2004, 20:19

Post by Min3mat »

count me in if im on
Doomweaver
Posts: 704
Joined: 30 Oct 2004, 14:14

Post by Doomweaver »

Sounds good, it would really teach you a lot about the game, too.
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Comp1337
Posts: 2434
Joined: 12 Oct 2005, 17:32

Post by Comp1337 »

that would be cool! im certainly in. :)
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SwiftSpear
Classic Community Lead
Posts: 7287
Joined: 12 Aug 2005, 09:29

Post by SwiftSpear »

I'd like spring to have this style of gameplay hardcoded. Turnbased games are some of the funnest titles in existance.
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