i would love that, if it would work. water maps are too unpopular, i doubt that this server would fillone hosts popular water maps only
The Curious Case of DSDHosts.
Moderator: Moderators
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- Posts: 86
- Joined: 23 Dec 2008, 20:26
Re: The Curious Case of DSDHosts.
Re: The Curious Case of DSDHosts.
in my opinion there could be a need for much more ba servers..
especially a duck-only-host 8v8 - this is really funny time by time, fast games, much laughter.
and yes, there is no "water only" host. i could need some watertraining.
then there was good old greenfields - haven't played that for ages, although it's on many autohosts.
and speedmetall isn't played much on ba nowadays - that's a pity, too.
back in old original TA days we played a lot of "no air" games - all air/antiair dissabled - haven't seen this on spring as far as i can remember. also "no air/no nuke" for preventing nukerushs, too..
either way, it depends on players setting up their autohosts, anyone complaining about this or that host should set up their own :D
especially a duck-only-host 8v8 - this is really funny time by time, fast games, much laughter.
and yes, there is no "water only" host. i could need some watertraining.
then there was good old greenfields - haven't played that for ages, although it's on many autohosts.
and speedmetall isn't played much on ba nowadays - that's a pity, too.
back in old original TA days we played a lot of "no air" games - all air/antiair dissabled - haven't seen this on spring as far as i can remember. also "no air/no nuke" for preventing nukerushs, too..
either way, it depends on players setting up their autohosts, anyone complaining about this or that host should set up their own :D
Re: The Curious Case of DSDHosts.
Sigh... Since when did you need an autohost to play a game?
Host yor own and you can have whatever map, rules, players, and whatever you like, and without any voting faggotry even.
Host yor own and you can have whatever map, rules, players, and whatever you like, and without any voting faggotry even.
Re: The Curious Case of DSDHosts.
Johan, the Spring forum is getting the better of you.Johannes wrote:Sigh... Since when did you need an autohost to play a game?
Host yor own and you can have whatever map, rules, players, and whatever you like, and without any voting faggotry even.
- very_bad_soldier
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- Joined: 20 Feb 2007, 01:10
Re: The Curious Case of DSDHosts.
You never hosted a few hundred games manually balancing the teams every 2mins, getting flamed why game isnt starting, getting flamed to choose another map, getting flamed about unbalanced teams etc. etc., didnt you?Johannes wrote: Host yor own and you can have whatever map, rules, players, and whatever you like, and without any voting faggotry even.
That was the pre-authost era.
Re: The Curious Case of DSDHosts.
how did realmars get broken anyways, was that from people uploading different-but-named-alike versions to the torrent system?
just saying is all
just saying is all
Re: The Curious Case of DSDHosts.
Maybe but that's irrelevant now isnt it? Whenever I host, now, such thing never happens. Or if someone cries about whatever I wont feel bad banning them.very_bad_soldier wrote:You never hosted a few hundred games manually balancing the teams every 2mins, getting flamed why game isnt starting, getting flamed to choose another map, getting flamed about unbalanced teams etc. etc., didnt you?Johannes wrote: Host yor own and you can have whatever map, rules, players, and whatever you like, and without any voting faggotry even.
That was the pre-authost era.
1 big fault with autohosts btw, is that it's so easy to !autolock/!teamsize into a bigger game, but not really doable into a smaller size. So all it takes is 1 guy who isn't instantly banned and more people can join.
- Sucky_Lord
- Posts: 531
- Joined: 22 Aug 2008, 16:29
Re: The Curious Case of DSDHosts.
Im confused; how else would we enjoy BA8V8DSD, BA8V8CCR, BA8V8SSB, BA8V8FD, BA8V8NW, BA8V8AD, BA8V8Duck, BA8V8Tropical?Johannes wrote:1 big fault with autohosts btw, is that it's so easy to !autolock/!teamsize into a bigger game, but not really doable into a smaller size. So all it takes is 1 guy who isn't instantly banned and more people can join.
Edit: Sorry, the list should read; BA8V8DSD, BA8V8CCR, BA8V8DSD, BA8V8SSB, BA8V8DSD, BA8V8FD, BA8V8DSD, BA8V8NW, BA8V8DSD, BA8V8AD, BA8V8DSD, BA8V8Duck, BA8V8DSD, BA8V8Tropical, BA8V8DSD.
And that's optimistic.
Re: The Curious Case of DSDHosts.
Less crying about 8v8 dsd autohosts and more arranging one that is for say max 10 players and has no dsd in its queue....
After such an autohost is around you can start populating it and you'll have good games...
After such an autohost is around you can start populating it and you'll have good games...
- very_bad_soldier
- Posts: 1397
- Joined: 20 Feb 2007, 01:10
Re: The Curious Case of DSDHosts.
I have to admit I did not host manually for quite some time now, but yeah, if the situation has changed its ok also. But it was really annoying back then and autohosts made life easier.Johannes wrote: Maybe but that's irrelevant now isnt it? Whenever I host, now, such thing never happens. Or if someone cries about whatever I wont feel bad banning them.
Absolutely agree.Johannes wrote: 1 big fault with autohosts btw, is that it's so easy to !autolock/!teamsize into a bigger game, but not really doable into a smaller size.
Why no DSD? DSD is a great map though but I dont want to play it 247. Btw I setup [x]TheHost some time ago, 1500+ maps, map rotation of ~15 (IMO) nice maps. 12 players max.Gota wrote:Less crying about 8v8 dsd autohosts and more arranging one that is for say max 10 players and has no dsd in its queue....
After such an autohost is around you can start populating it and you'll have good games...
It just needs players cause it gets rarely played.
Last edited by very_bad_soldier on 15 Oct 2010, 19:38, edited 1 time in total.
Re: The Curious Case of DSDHosts.
It's not that hard to host your own game in Spring Lobby. I don't know if that's the case in other lobbies. But I host manually because I find the !commands awkward. And if you use a relay host you don't even have to worry about your connection.
On waiting for a game to start, it does seem to require a bit of dumb luck to get a game to fill up. I can normally get at least 1v1 or 2v2 going with a bit of patience and that's even considering i'm playing my rapid-download only game and map that's not hosted on springfiles.
That being said surely it can't be too hard to get your own game up and running with more popular maps/mods. Here's a thought, the posters that have expressed interest in playing not dsd should contact the other posters and organize some games. It's not that hard to send a few messages, establish time zones, and start playing.
On waiting for a game to start, it does seem to require a bit of dumb luck to get a game to fill up. I can normally get at least 1v1 or 2v2 going with a bit of patience and that's even considering i'm playing my rapid-download only game and map that's not hosted on springfiles.
That being said surely it can't be too hard to get your own game up and running with more popular maps/mods. Here's a thought, the posters that have expressed interest in playing not dsd should contact the other posters and organize some games. It's not that hard to send a few messages, establish time zones, and start playing.
Re: The Curious Case of DSDHosts.
+1kolben wrote:in my opinion there could be a need for much more ba servers..
especially a duck-only-host 8v8 - this is really funny time by time, fast games, much laughter.
Also a duck fusion autohost would be welcomed
I still dont understand why this thread exists
Re: The Curious Case of DSDHosts.
DUCK FOR PRESIDENT!
me too...
me too...
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- Posts: 86
- Joined: 23 Dec 2008, 20:26
Re: The Curious Case of DSDHosts.
i want an autohost with metal makers disabled!
even dsd would be fun again!
even dsd would be fun again!
Re: The Curious Case of DSDHosts.
without metalmakers its 5 mexes and yay!
best option ford dsd would be to limit it to 10 players as the map description says. then its playable cos there is enough metal
best option ford dsd would be to limit it to 10 players as the map description says. then its playable cos there is enough metal
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- Posts: 834
- Joined: 19 May 2009, 21:10
Re: The Curious Case of DSDHosts.
Or just add a metal multiplier?
- Sucky_Lord
- Posts: 531
- Joined: 22 Aug 2008, 16:29
Re: The Curious Case of DSDHosts.
This causes more porc than MMs, because the average BA8V8DSD player is of the mindset "ill take my 5 mexes and you take your 5, and we can each tech up in a civilised manner, like gentlemen :)"SirMaverick wrote:Or just add a metal multiplier?
I mean, yeah, its friendly, but it makes for shit gameplay

Re: The Curious Case of DSDHosts.
DSD Greenfields. GO.
Re: The Curious Case of DSDHosts.
what are u doing here anyway babbles, go own some fx 1v4 nub
Re: The Curious Case of DSDHosts.
Hmm... Perhaps try the other BA variants... ?
Eternal Annihilation and Balanced Annihilation Reloaded
Didn't they have some changes affecting the metal production, to reduce porcing?
Eternal Annihilation and Balanced Annihilation Reloaded
Didn't they have some changes affecting the metal production, to reduce porcing?