The following pics may help
The unit nearly finished with no mesh...

The finished units, with no apparent issues

Any suggestions?
EDIT: Forgot to mention, the units are in s3o!
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This is purely speculation, as I haven't wanted my units being built to rotate, but isn't this achieved by putting a spin on the pad in the animation script?tyran_nick wrote:edit2: I realised that the units don't rotate when under construction. I can live with that, but I would be interested to find out why!
Just for reference, CA's LUPS is newer, and would be a better version to use if you're making content separate from BA.tyran_nick wrote:Yes, I used it following the implementation "examples" in BA.