request for no repair tag

request for no repair tag

Requests for features in the spring code.

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1v0ry_k1ng
Posts: 4656
Joined: 10 Mar 2006, 10:24

request for no repair tag

Post by 1v0ry_k1ng »

is there any possibility of a tag that makes a unit unrepairable?
orders to repair said unit are ignored and dragging a repair circle over the unit does not give a repair order.
basicly cantargetground=1; but for repairing
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Neddie
Community Lead
Posts: 9406
Joined: 10 Apr 2006, 05:05

Re: request for no repair tag

Post by Neddie »

Same with capture.
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smoth
Posts: 22300
Joined: 13 Jan 2005, 00:46

Re: request for no repair tag

Post by smoth »

I am pretty sure there is such a thing, can assist or soemthing..
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Pxtl
Posts: 6112
Joined: 23 Oct 2004, 01:43

Re: request for no repair tag

Post by Pxtl »

smoth wrote:I am pretty sure there is such a thing, can assist or soemthing..
They're talking about whether or not a unit can be repaired - the canrepair/canassist/etc describe whether a unit can do the repairing.
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Kloot
Spring Developer
Posts: 1867
Joined: 08 Oct 2006, 16:58

Re: request for no repair tag

Post by Kloot »

CUnitDefHandler::ParseUnitDefTable wrote:

Code: Select all

ud.capturable  = udTable.GetBool("capturable",  true);
ud.repairable  = udTable.GetBool("repairable",  true);
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Gnomre
Imperial Winter Developer
Posts: 1754
Joined: 06 Feb 2005, 13:42

Re: request for no repair tag

Post by Gnomre »

Oh right, I think I asked Tobi to add it the last time it came up and forgot about it

Sorry Ivory :D
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smoth
Posts: 22300
Joined: 13 Jan 2005, 00:46

Re: request for no repair tag

Post by smoth »

ah, that's the one, thanks kloot.
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imbaczek
Posts: 3629
Joined: 22 Aug 2006, 16:19

Re: request for no repair tag

Post by imbaczek »

i remember adding it about a year ago when i accidentally repaired a machine gunner with a crane in s44 ;p
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