NOTA missionpack B1- Requires NOTA 1.61
This missionpack includes 12 missions for single or cooperative play of up to 4 players.
To play singleplayer, start spring.exe, and select commanders gametype and the appropriate map.
To play Co-op, start a game in the lobby and choose the map. All players should be on the same ally team. Add a bot (choose mission ai) for the enemy team.
The missions are for the following maps:
River_Dale_Remake-v01
High_And_Low_Redux
FunTA-Battle_for_Aqua_Prime-v03
Placid_Stream-v03
AfterShock_V31
Parched_mesa-v04
AavikkoV2
Relics-V2
Canyon_Redux-v01
Deserted_Gully-v05
Daruga-v2
BlackStar
They can be played in any order. Some are much harder than others. Adding more players will usually make it a bit easier.

If you wish to make your own missions, you can download the in-game editor here: http://www.springfiles.com/show_file.php?id=2438
The worldbuilder, the enemy ai, and most of the missions were all made by cake/smartie. Ask him if you have questions about it.
saving a mission in the editor saves two lua script files to the spring directory. They will be named after the map name and end in _World_Builder or _Mission_Script
The World_Builder one goes into LuaRules/Gadgets in the worldbuilder.sd7 mod and the Mission_Script one goes into LuaRules/Gadgets in the missionpack mod. There's one more thing you need for a mission to work which is a def file that goes in LuaRules/Configs of the missionpack mod. It is used for buildqueues for the AI. You can copy a def file from one of the other missions.
If you're going to do any editing, then make a copy of the missionpack first and change the name in modinfo. That way it won't be desynced with the other players who have the normal missionpack.